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layout: page
title: "nodetool.model3d Nodes"
---

This namespace contains 17 node(s).

## Available Nodes

- **[Boolean 3D](boolean3d.md)** - Perform boolean operations on 3D meshes.
- **[Center Mesh](centermesh.md)** - Center a mesh at the origin.
- **[Decimate](decimate.md)** - Reduce polygon count while preserving shape using meshoptimizer-backed simpli...
- **[Extract Largest Component](extractlargestcomponent.md)** - Keep only the largest disconnected triangle component of a 3D mesh.
- **[Flip Normals](flipnormals.md)** - Flip all face normals of a mesh.
- **[Format Converter](formatconverter.md)** - Convert a 3D model between supported formats.
- **[Get Model 3D Metadata](getmodel3dmetadata.md)** - Get metadata about a 3D model.
- **[Image To 3D](imageto3d.md)** - Generate 3D models from images using AI providers (Meshy, Rodin).
- **[Load Model 3D File](loadmodel3dfile.md)** - Load a 3D model file from disk.
- **[Merge Meshes](mergemeshes.md)** - Merge multiple meshes into a single GLB scene.
- **[Normalize Model 3D](normalizemodel3d.md)** - Normalize a 3D model with explicit axis cleanup, centering, optional uniform ...
- **[Recalculate Normals](recalculatenormals.md)** - Recalculate mesh normals for proper shading.
- **[Repair Mesh](repairmesh.md)** - Apply conservative mesh cleanup passes to remove obviously broken GLB triangl...
- **[Save Model 3D File](savemodel3dfile.md)** - Save a 3D model to disk.
- **[Save Model3D Asset](savemodel3dasset.md)** - Save a 3D model to an asset folder with customizable name format.
- **[Text To 3D](textto3d.md)** - Generate 3D models from text prompts using AI providers (Meshy, Rodin).
- **[Transform 3D](transform3d.md)** - Apply translation, rotation, and scaling to a 3D model.
