# Campaign Production Fresh-Context Audit

ID: audit:20260510-campaign-production-audit
Type: Audit
Status: recorded
Created: 2026-05-10
Updated: 2026-05-10
Audited: 2026-05-10
Target: plan:20260510-rts-meta-explorer

## Summary

Fresh-context audit reviewed the production Campaign Map implementation against the spec, sliced ticket set, evidence, and source. Verdict: pass with reservations. The source broadly fits the Campaign Map contract, and no material implementation blockers remained after post-audit follow-up. The main residual limitation is that real browser visual/mobile/accessibility traversal and live OpenDota browser runtime behavior were not directly observed.

## Context Reviewed

- `spec:opendota-rts-meta-explorer`
- `plan:20260510-rts-meta-explorer`
- `research:20260510-opendota-api-shape`
- `research:20260510-opendota-deep-analytics`
- Sliced tickets under `.loom/tickets/20260510-campaign-*`, `20260510-hero-deep-territories`, and `20260510-match-battle-reports`
- Evidence records under `.loom/evidence/`
- `package.json`, `package-lock.json`, `vite.config.js`, `index.html`, `.gitignore`, `README.md`
- `src/api.js`, `src/analytics.js`, `src/main.jsx`, `src/styles.css`

## Findings

- FIND-001: High - Final production verification was not closure-ready at audit time because `ticket:20260510-campaign-production-verification` was still active and no final production verification evidence record existed.
  - Disposition: resolved after audit by creating `evidence:20260510-campaign-production-verification` and updating ticket/plan closure state.

- FIND-002: Medium - No recorded Vite preview-server smoke evidence existed for the production Campaign Map at audit time.
  - Disposition: resolved after audit by running Vite preview on port `4174` and recording the `HTTP/1.1 200 OK` result in `evidence:20260510-campaign-production-verification`.

- FIND-003: Medium - Mobile top-bar responsiveness was source-risky because `.top-bar` retained three columns at mobile widths.
  - Disposition: resolved after audit by changing the mobile media rule to `grid-template-columns: 1fr` and running focused follow-up review. Follow-up verdict: resolved.

## Positive Observations

- Ticket slicing and plan state now truthfully separate stack foundation, summary data, Campaign Map shell, hero deep territories, match battle reports, and production verification.
- Modern stack exists with Vite/React scripts and build output.
- Summary endpoints use array guards and partial-failure handling.
- Hero/item asset prefix checks are narrow.
- Deep hero endpoints are scoped to selected hero rather than preloaded for every hero.
- Match detail is fetched on selected match and stored as a focused report rather than raw payload state.
- Raw `account_id` display was not found; specialist labels are anonymized.
- External text is rendered through React text nodes; no `dangerouslySetInnerHTML` or direct `innerHTML` usage was found.
- No Warcraft assets were found; visual treatment is original CSS and OpenDota/Dota CDN data.

## Verdict

Pass with reservations. The implementation is reasonable to accept as a production-feel local Campaign Map app after the recorded follow-up fixes. Do not claim browser-observed visual, mobile, accessibility, CORS, or live OpenDota runtime behavior without additional evidence.

## What Was Not Audited Or Observed

- Real browser screenshots or visual QA.
- Responsive viewport observation in an actual browser.
- Keyboard traversal or screen-reader behavior.
- Rendered contrast/a11y tree.
- Actual browser CORS behavior and live OpenDota fetches from the app runtime.
- OpenDota rate limits or hosted deployment behavior.
