# Security Policy for Spatial 3D Modeling Module

This document outlines security procedures and policies for the Spatial 3D Modeling module.

## Reporting a Vulnerability

If you discover a security vulnerability within this module, please report it to us as soon as possible.
We take all security reports seriously.

**DO NOT report security vulnerabilities through public GitHub issues.**

Instead, please email the project maintainers with the subject line: "SECURITY Vulnerability Report: Spatial 3D Modeling Module - Security Issue".

Please include the following information in your report:

- A description of the vulnerability and its potential impact.
- Steps to reproduce the vulnerability, including any specific configurations or conditions required.
- Any proof-of-concept code or examples.
- The version(s) of the module affected.
- Your name and contact information (optional).

We aim to acknowledge receipt of your vulnerability report within 2-3 business days and will work with you to understand and remediate the issue.

## Security Updates

Security patches and updates for this module will be documented in the project CHANGELOG and released as part of regular version updates. Critical vulnerabilities may warrant out-of-band releases.

## Scope

This security policy applies only to the `three_d` module within the Codomyrmex project.

## Threat Model

### Security Considerations

1. **Asset File Security**
   - **Threat**: Malicious 3D model files could contain exploits or malicious code
   - **Mitigation**: Validate and sanitize all 3D asset files, implement file type checking, use safe asset loaders

2. **Resource Exhaustion**
   - **Threat**: Large or malicious 3D models could consume excessive memory or CPU resources
   - **Mitigation**: Implement resource limits, validate model sizes, use timeouts for rendering operations

3. **Shader Security**
   - **Threat**: Malicious shader code could execute arbitrary code or access unauthorized resources
   - **Mitigation**: Validate shader code, use safe shader execution environments, implement shader sandboxing

4. **AR/VR Security**
   - **Threat**: AR/VR applications may access sensitive device sensors or user data
   - **Mitigation**: Implement proper permission controls, validate sensor access, use secure AR/VR frameworks

5. **Network Security**
   - **Threat**: Remote 3D assets or streaming content could expose systems to network-based attacks
   - **Mitigation**: Use secure protocols for asset loading, validate remote content, implement network access controls

6. **File Path Traversal**
   - **Threat**: Malicious file paths in asset loading could allow access to unauthorized files
   - **Mitigation**: Validate and normalize all file paths, restrict asset loading scope, use absolute path resolution

## Best Practices for Using This Module

- Always use the latest stable version of the module.
- Validate and sanitize all 3D asset files before loading.
- Implement resource limits for rendering operations and model sizes.
- Use safe shader execution environments and validate shader code.
- Implement proper permission controls for AR/VR applications.
- Use secure protocols for loading remote 3D assets.
- Validate and normalize all file paths used in asset operations.
- Follow the principle of least privilege when configuring module permissions.
- Regularly audit 3D assets for malicious content or unexpected behavior.
- Use secure channels for transmitting 3D model data.

Thank you for helping keep Codomyrmex and the Spatial 3D Modeling module secure.


## Navigation Links

- **Parent**: [Project Overview](../README.md)
- **Module Index**: [All Agents](../../AGENTS.md)
- **Documentation**: [Reference Guides](../../../../docs/README.md)
- **Home**: [Root README](../../../README.md)
