Replayable timeline

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The full sequence of observations can be replayed to reconstruct state at any timestamp. This enables deterministic debugging and incident analysis.

Before vs after

Before: after an incident, you only have current snapshots and partial logs. After: replay from observations reproduces the exact state transition path that led to failure.

# List timeline events
neotoma timeline list

# Get one event and inspect linked entities
neotoma timeline get <event_id>
neotoma relationships list --entity-id <entity_id>

Replay depends on

deterministic state evolution

and supports

reproducible state reconstruction

. See

auditable change log

for provenance.