{
  "translation": {
// General
    "settings:langName": "简体中文",

    "general:loading...": "加载中...",
    "general:name": "名称",
    "general:version": "版本",
    "general:packages": "软件包",
    "general:source": "来源",

    "general:button:add": "添加",
    "general:button:edit": "编辑",
    "general:button:cancel": "取消",
    "general:button:delete": "删除",
    "general:button:close": "关闭",
    "general:button:ok": "完成",
    "general:button:reset": "重置",
    "general:button:save": "保存",
    "general:button:select": "选择",
    "general:button:open location": "打开所在位置",
    "general:button:continue": "继续",

    // Used in place of date part but not known
    "general:unknown date": "未知日期",

    "general:dialog:select file or directory header": "选择文件或目录",
    "general:dialog:select file or directory": "请选择文件或目录。",
    "general:toast:invalid directory": "选择的路径无效。",
    "general:toast:invalid file": "选择的文件无效。",

    "general:toast:not supported": "{{name}} 尚未支持",
    "general:not implemented": "该功能未实现",

    "search:placeholder": "搜索...",
    
    "general:error:failed to create dir": "目录创建失败（缺少权限？）： {{err}}",
    "general:error:failed to create dir missing drive": "目录创建失败。硬盘不存在，您是不是忘记连接硬盘了？",

    "general:last modified": "最后修改",
    "general:last modified:moments": "刚才",
    "general:last modified:minutes": "{{count}} 分钟前",
    "general:last modified:hours": "{{count}} 小时前",
    "general:last modified:days": "{{count}} 天前",
    "general:last modified:weeks": "{{count}} 周前",
    "general:last modified:months": "{{count}} 月前",
    "general:last modified:years": "{{count}} 年前",


// Setup Page
    "setup:loading": "正在加载设置...",
    "setup:entry:welcome": "欢迎使用 ALCOMD3!",
    "setup:entry:welcome description": "ALCOMD3 是一个专为 VRChat 以及其他 Unity 项目设计的创作者助手。",
    "setup:next": "继续",
    "setup:back": "返回",

    "setup:steps card:Appearance": "外观",
    "setup:appearance:description": "设置您的外观偏好。<br/>稍后您可以在设置界面更改这些设置。",
    "setup:appearance:theme description": "您也可以现在调整应用主题配色，包括源色、显示模式与配色方案。",
    "setup:steps card:Theme": "主题",
    "setup:theme:heading": "选择主题配色",
    "setup:theme:description": "选择 ALCOMD3 的源色、显示模式与配色方案。这些设置会立即保存，稍后也可以在设置界面更改。",

    "setup:steps card:UnityHub": "Unity Hub",
    "setup:unity-hub:heading": "安装 Unity Hub",
    "setup:unity-hub:description": "在开始之前，您需要先安装 Untiy Hub，它可以很方便地安装和管理 Unity 版本。<br/>如果您还没有项目，ALCOMD3 会建议您使用 Unity Hub 安装 Unity。",
    "setup:unity-hub:using this unity hub": "Unity Hub 路径",
    "setup:unity-hub:download unity hub from unity.com": "从 unity.com 下载 Unity Hub。",
    "setup:unity-hub:unity hub link": "https://unity.com/cn/download",
    "setup:unity-hub:recheck installation": "重新检测",
    "setup:unity-hub:detection failed collapse": "您是否确定您已经安装了 Unity Hub?",
    "setup:unity-hub:detection failed description": "请点击上面的 \"重新检测\" 按钮重新检测 Unity Hub。如果不起作用，说明 ALCOMD3 无法检测到您的 Unity Hub。请在下面手动设置 Unity Hub。",
    "setup:unity-hub:not found": "没有找到 Unity Hub。",

    "setup:steps card:ProjectPath": "保存位置",
    "setup:project-path:heading": "项目保存位置",
    "setup:project-path:description": "使用 ALCOMD3 创建项目时，项目将保存在此位置。<br/>稍后您可以在设置界面更改这个设置。",

    "setup:steps card:Backups": "备份设置",
    "setup:backups:heading": "项目备份设置",
    "setup:backups:location": "备份保存位置",
    "setup:backups:location description": "备份项目时，备份存档文件将保存在此路径下。<br/>稍后您可以在设置界面更改这个设置。",
    "setup:backups:archive": "压缩格式",

    "setup:steps card:SystemSetting": "系统配置",
    "setup:system-setting:heading": "系统配置",
    "setup:system-setting:vcc scheme description": "您可以使 ALCOMD3 代替 VCC 来处理 <code>vcc://</code> 快捷方式，以将存储库安装到您的电脑上。ALCOMD3 和 VCC 将共享相同的存储库列表，但使用 ALCOMD3 可以让您在不打开 VCC 的情况下快速安装存储库。",
    "setup:system-setting:macos bug message": "在 macOS 上无需配置此功能。 (这个页面不应该被显示，显示此页面是一个错误)",
    "setup:system-setting:hostname-with-non-ascii": "您在设备名称中使用了非 ASCII 字符。<br/>这可能会导致 Unity 2022 出现问题。<br/>强烈建议您使用 ASCII 字符来命名设备。",

    "setup:finish:heading": "设置完成！",
    "setup:finish:description": "您已成功完成设置初始化！<br/>开始使用 ALCOMD3 吧！",
    "setup:finish:next": "开始使用 ALCOMD3",


// Side Bar
    "sidebar:bad hostname": "异常的设备名称",
    "sidebar:dialog:bad hostname": "您的设备名称存在问题",
    "sidebar:dialog:bad hostname description": "您在设备名称中使用了非 ASCII 字符。<br/>这可能会导致版本较新的 Unity 出现问题。<br/>强烈建议您使用数字与字母组合来命名设备。",
    "sidebar:booth": "BOOTH",
    "sidebar:vrchat avatar learn": "VRChatAvatarLearn",
    "sidebar:version": "版本：{{version}}",

    "sidebar:toast:version copied": "已复制版本号。",


// MCP Page
    "mcp:title": "MCP",
    "mcp:enabled": "已启用",
    "mcp:disabled": "已停用",
    "mcp:running": "端点运行中",
    "mcp:not running": "端点未运行",
    "mcp:endpoint": "端点",
    "mcp:endpoint file": "端点文件",
    "mcp:bridge command": "桥接命令",
    "mcp:protocol version": "协议版本",
    "mcp:transport": "传输",
    "mcp:host": "主机",
    "mcp:port": "端口",
    "mcp:pid": "PID",
    "mcp:clients": "最近活动",
    "mcp:no clients": "暂无最近客户端活动。",
    "mcp:client": "客户端",
    "mcp:last seen": "上次活动",
    "mcp:tools": "只读工具",
    "mcp:button:enable": "启用",
    "mcp:button:disable": "停用",
    "mcp:toast:command copied": "已复制桥接命令。",


// Projects Page
    "projects": "项目",
    "projects:tooltip:refresh": "刷新项目",
    "projects:create new project": "新建项目",
    "projects:add existing project": "添加已有项目",
    "projects:restore from backup": "从备份恢复",
    "projects:type": "类型",
    "projects:unity": "Unity 版本",
    "projects:list view": "列表视图",
    "projects:grid view": "网格视图",
    "projects:sort by": "排序条件:",
    "projects:error:load error": "加载项目时出错: {{msg}}",
    "projects:error:noexec filesystem": "该项目位于一个使用 'noexec' 标志挂载的文件系统。这会阻止 Unity 加载原生插件，导致资产无法正常加载或损坏。请将项目移动到没有 'noexec' 标志的文件系统。",
    "projects:toast:project added": "添加项目成功。",
    "projects:toast:project already exists": "该项目已经添加过了。",
    "projects:toast:project restored from backup": "已成功从备份恢复项目。",

    "projects:type:unknown": "未知",
    "projects:type:sdk2": "SDK2",
    "projects:type:worlds": "世界",
    "projects:type:avatars": "虚拟形象",
    "projects:type:legacy": "旧版",
    "projects:button:open unity": "打开 Unity",
    "projects:button:manage": "管理",
    "projects:backup": "备份",
    "projects:menuitem:open directory": "打开项目路径",
    "projects:remove project": "删除项目",
    "projects:tooltip:no directory": "项目路径不存在。",
    "projects:tooltip:invalid project": "项目路径存在，但并不是一个有效的项目。",

    "projects:hint:invalid project name": "项目名称无效。",
    "projects:hint:warn symbol in project name": "使用这样的字符可能会导致问题。",
    "projects:hint:warn multibyte char in project name": "使用多字节字符可能会导致问题。",
    "projects:hint:project already exists": "目录已存在。",
    "projects:hint:create project ready": "已准备好创建项目！",
    "projects:template": "模板:",
    "projects:template-category:favorites": "收藏",
    "projects:template-category:builtin": "内置",
    "projects:template-category:alcom": "自定义模板",
    "projects:template-category:vcc": "VCC 模板",
    "projects:template-name:avatars": "VRChat 虚拟形象",
    "projects:template-name:worlds": "VRChat 世界",
    "projects:template-name:blank": "空白",
    "projects:template:unity version": "Unity 版本:",
    "projects:tooltip:template-unavailable": "该模板使用的基础模板不可用",
    "projects:tooltip:template-no-unity": "该模板使用的 Unity 版本不可用",
    "projects:latest": "最新",
    "projects:hint:path of creating project": "新项目将位于 <path>{{path}}</path>。",
    "projects:button:create": "创建",
    "projects:creating project...": "创建项目中...",
    "projects:toast:project created": "项目创建成功",

    "projects:toast:opening unity...": "正在打开 Unity...",
    "projects:dialog:unity not found": "Unity 不存在",
    "projects:dialog:unity version of the project not found": "无法找到该项目使用的 Unity {{unity}} 。<br>请使用 Unity Hub 安装 Unity {{unity}} 然后重启 ALCOM。",
    "projects:dialog:open unity hub": "打开 Unity Hub",
    "projects:dialog:select unity header": "选择 Unity",
    "projects:dialog:multiple unity found": "发现该版本有多个 Unity 安装。",
    "projects:dialog:keep using this version": "继续使用此版本",
    "projects:dialog:unity not found but china found": "未找到匹配的 Unity 版本，但找到了对应的中国版 Unity",
    "projects:dialog:unity version of the project not found but china found": "无法找到该项目使用的 Unity {{expectedUnity}} 。<br>但是，我们在您的设备中找到了对应的中国版 Unity {{chinaUnity}} 。<br>要让这个项目使用中国版 Unity 吗？",
    "projects:dialog:use china version": "使用中国版 Unity",
    "projects:dialog:unity not found but international found": "未找到匹配的 Unity 版本，但找到了对应的国际版 Unity",
    "projects:dialog:unity version of the project not found but international found": "无法找到该项目使用的 Unity {{expectedUnity}} 。<br>但是，我们在您的设备中找到了对应的国际版 Unity {{internationalUnity}} 。<br>要让这个项目使用国际版 Unity 吗？",
    "projects:dialog:use international version": "使用国际版 Unity",
    "projects:toast:invalid project unity version": "我们没有检测到合适的 Unity 版本",
    "projects:toast:loading unity from unity hub": "正在从 Unity Hub 获取已安装的 Unity...",
    "projects:toast:match version unity not found": "未找到匹配的 Unity 版本。请在 ALCOM 设置中安装或添加 Unity 版本",
    "projects:toast:unity already running": "Unity 已经在运行了",
    "projects:toast:unity exits with non-zero": "Unity 异常退出，请检查日志以获取更多信息。",

    "projects:button:migrate": "迁移",
    "projects:tooltip:sdk2 migration hint": "旧版 SDK2 项目无法自动迁移。<br>请先手动迁移到 SDK3。",
    "projects:tooltip:git-vcc not supported": "不支持 git-VCC 项目",
    "projects:tooltip:no upm in unity": "Unity 2017 或更早版本不支持 VPM。",
    "projects:dialog:vpm migrate header": "迁移旧版项目",
    "projects:dialog:vpm migrate description": "迁移项目可能会导致您的所做的更改丢失。请在迁移前备份您的项目。",
    "projects:button:backup and migrate": "备份并迁移",
    "projects:button:migrate copy": "迁移副本",
    "projects:button:migrate in-place": "原地迁移",
    "projects:pre-migrate copying...": "复制项目以进行迁移...",
    "projects:migrating...": "迁移项目中...",
    "projects:do not close": "请不要关闭窗口",
    "projects:toast:close unity before migration": "请在迁移前关闭 Unity。",
    "projects:toast:project migrated": "项目已成功迁移。",

    "projects:dialog:backup header": "备份项目",
    "projects:dialog:creating backup...": "正在创建备份...",
    "projects:dialog:backup restore": "查看备份进度",
    "projects:dialog:restore backup header": "从备份恢复",
    "projects:dialog:restoring backup...": "正在恢复备份...",
    "projects:dialog:restore backup waiting": "请选择备份压缩包...",
    "projects:dialog:proceed k/n": "正在处理 {{count}}/{{total}}",
    "projects:toast:backup canceled": "备份操作已被取消。",
    "projects:toast:backup succeeded": "备份创建成功。",
    "projects:toast:backup already running": "已有项目备份正在运行，已恢复进度窗口。",

    "projects:dialog:warn removing project": "您即将删除项目 <b>{{name}}</b>。您确定吗？",
    "projects:dialog:remove directory failed by lock": "删除项目目录失败。请先关闭 Unity 和 Unity Hub 后重试。",
    "projects:button:remove from list": "从列表删除",
    "projects:button:remove directory": "删除目录",
    "projects:dialog:removing...": "删除项目中...",
    "projects:toast:project removed": "项目删除成功。",
    "projects:toast:remove directory failed by lock": "删除项目目录失败。请先关闭 Unity 和 Unity Hub 后重试。{{err}}",

  // Manage Projects
    "projects:manage:tooltip:back to projects": "返回项目列表",
    "projects:menuitem:change launch options": "更改启动选项",
    "projects:menuitem:copy project": "复制项目",
    "projects:menuitem:backup": "生成备份",
    "projects:menuitem:forget unity path": "清除 Unity 版本设置",
    "projects:manage:project location": "位于: <path>{{path}}</path>",
    "projects:manage:unity version": "Unity 版本:",
    "projects:toast:forgot unity path": "已清除 Unity 版本设置。",

    "projects:manage:suggest resolve": "项目所需的某些软件包未安装。<br>强烈建议修复软件包缺失问题。",
    "projects:manage:button:resolve": "安装软件包",

    "projects:manage:suggest unity migration": "您的项目使用的是 VRChat SDK 不再支持的 Unity 2019。VRChat 建议您将项目迁移到 Unity 2022。",
    "projects:manage:suggest unity patch migration": "您的项目使用的是较旧版本的 Unity 2022。VRChat 建议您将项目迁移到较新版本的 Unity 2022。",
    "projects:manage:suggest unity china to international migration": "您的项目使用的是中国版 Unity。我们建议您将项目迁移到国际版 Unity，以便更好地兼容 VRChat。",
    "projects:manage:button:unity migrate": "迁移项目",

    "projects:manage:manage packages": "管理软件包",
    "projects:manage:hidden packages": "隐藏的软件包",
    "projects:manage:tooltip:refresh packages": "刷新软件包",
    "projects:manage:button:upgrade all": "升级所有软件包（最新）",
    "projects:manage:button:upgrade all stable": "升级所有软件包（稳定）",
    "projects:manage:button:reinstall all": "重新安装所有软件包",
    "projects:manage:button:package filters": "筛选软件包",
    "projects:manage:menu:repository filter": "存储库过滤项",
    "projects:manage:menu:other filters": "其他过滤项",
    "projects:manage:package": "软件包",
    "projects:manage:installed": "已安装版本",
    "projects:manage:latest": "最新版本",
    "projects:manage:yanked": "(已撤回)",
    "projects:manage:none": "无",
    "projects:manage:incompatible packages": "不兼容",
    "projects:manage:source not selected": "未选择",
    "projects:manage:multiple sources": "多个源",
    "projects:manage:tooltip:add package": "安装软件包",
    "projects:manage:tooltip:select repository to install": "选择存储库以安装软件包",
    "projects:manage:tooltip:upgrade package": "升级软件包",
    "projects:manage:tooltip:remove packages": "删除软件包",
    "projects:manage:tooltip:incompatible with unity": "与 Unity 不兼容",
    "projects:manage:menuitem:reinstall": "重新安装",
    "projects:manage:menuitem:see changelog": "查看更新日志",
    "projects:manage:menuitem:see documentation": "查看文档",
    // note for translators: this key is used for button for installing or upgrading to the latest version of selected packages.
    //     It might be better to write both upgrade and latest depending on the language I think.
    "projects:manage:button:install selected latest": "安装所选软件包（最新）",
    "projects:manage:button:install selected stable latest": "安装所选软件包（稳定）",
    "projects:manage:button:reinstall selected": "重装所选软件包",
    "projects:manage:button:uninstall selected": "卸载所选软件包",
    "projects:manage:button:clear selection": "清空选择",
    "projects:manage:n packages selected": "已选择 {{count}} 个软件包",
    "projects:manage:toast:no upgradable": "没有可升级的软件包",
    "projects:manage:toast:package installed": "已安装 {{name}} 版本 {{version}}。",
    // V used in single operation
    "projects:manage:toast:the package has newer latest with incompatible unity": "软件包的更新版本与 Unity 版本不兼容。",
    "projects:manage:toast:package removed": "已删除 {{name}}。",
    "projects:manage:toast:resolved": "已解决软件包依赖性问题。",
    "projects:manage:toast:all packages upgraded": "所有软件包升级成功。",
    "projects:manage:toast:all packages reinstalled": "所有软件包重装成功。",
    "projects:manage:toast:selected packages installed": "所选软件包安装成功。",
    // V used in bulk operation
    "projects:manage:toast:some package has newer latest with incompatible unity": "有些软件包的更新版本与 Unity 版本不兼容。",
    "projects:manage:toast:selected packages removed": "所选软件包删除成功。",
    "projects:manage:toast:selected packages reinstalled": "所选软件包重装成功。",
    "projects:manage:progress:title": "正在应用软件包更改",
    "projects:manage:progress:finalizing": "正在完成软件包更改",
    "projects:manage:progress:description": "目标项目：{{projectPath}}",
    "projects:manage:progress:cancel": "终止",
    "projects:manage:progress:cancelling": "正在终止...",
    "projects:manage:progress:minimize": "最小化",
    "projects:manage:progress:restore": "查看安装进度",
    "projects:manage:progress:retry": "重试",
    "projects:manage:progress:percent": "{{percent}}%",
    "projects:manage:progress:summary": "成功：{{completed}} 个，失败：{{failed}} 个",
    "projects:manage:progress:status:waiting": "等待中",
    "projects:manage:progress:status:downloading": "下载中",
    "projects:manage:progress:status:extracting": "解压中",
    "projects:manage:progress:status:extracted": "等待安装",
    "projects:manage:progress:status:installing": "安装中",
    "projects:manage:progress:status:removing": "卸载中",
    "projects:manage:progress:status:completed": "已完成",
    "projects:manage:progress:status:failed": "失败",
    "projects:manage:progress:completed": "软件包更改已完成",
    "projects:manage:progress:install completed": "软件包安装已完成",
    "projects:manage:progress:remove completed": "软件包卸载已完成",
    "projects:manage:progress:reinstall completed": "软件包重装已完成",
    "projects:manage:progress:failed": "软件包更改失败",

    // Notes for translators:
    // Each "projects:manage:dialog:(downgrade|upgrade) (major|minor)"
    //   key has additional 2 variants for VRChat supported and unsupported.
    //   (suffixed by " vrchat supported" and " vrchat unsupported"
    // Even if english does not provide translation for VRChat supported and unsupported,
    //   you can provide translation for them if you think it's better
    "projects:manage:dialog:unity change version header": "更改 Unity 版本",
    "projects:manage:dialog:downgrade major": "您将要把项目使用的 Unity 版本降级到另一个主要版本。这是一个不被 Unity 支持的操作，可能会损坏您的项目。<br/>请在继续前备份您的项目。<br/>您想要继续吗？",
    "projects:manage:dialog:downgrade minor": "您将要把项目使用的 Unity 版本降级。这是一个不被 Unity 支持的操作，可能会损坏您的项目。<br/>请在继续前备份您的项目。<br/>您想要继续吗？",
    "projects:manage:dialog:downgrade minor vrchat unsupported": "您将要把项目使用的 Unity 版本降级。这是一个不被 Unity 支持的操作，可能会损坏您的项目。<br/>请在继续前备份您的项目。<br/>此外，该版本是一个不被 VRChat 支持的版本，所以在降级后您将无法继续上传您的项目。<br/>您想要继续吗？",
    "projects:manage:dialog:upgrade minor": "您将要把项目使用的 Unity 版本升级。这将会变更您的库及脚本且需要重新构建。<br/>请在继续前备份您的项目。<br/>您想要继续吗？",
    "projects:manage:dialog:upgrade minor vrchat unsupported": "您将要把项目使用的 Unity 版本升级。这将会变更您的库及脚本且需要重新构建。<br/>请在继续前备份您的项目。<br/>您想要继续吗？<br/>此外，该版本是一个不被 VRChat 支持的版本，所以在升级后您将无法继续上传您的项目。<br/>您想要继续吗？",
    "projects:manage:dialog:upgrade major": "您将要把项目使用的 Unity 版本升级到另一个主要版本。这将会变更您的库及脚本且需要重新构建。<br/>请在继续前备份您的项目。<br/>您想要继续吗？",
    "projects:manage:dialog:upgrade major vrchat supported": "您将要迁移项目的 Unity 版本。同时将会升级 VRCSDK，这可能会变更您的库及脚本且需要重新构建。<br/>请在继续前备份您的项目。<br/>您想要继续吗？",
    "projects:manage:dialog:upgrade major vrchat unsupported": "您将要迁移项目的 Unity 版本。同时将会升级 VRCSDK，这可能会变更您的库及脚本且需要重新构建。<br/>请在继续前备份您的项目。<br/>此外，该版本是一个不被 VRChat 支持的版本，所以在升级后您将无法继续上传您的项目。<br/>您想要继续吗？",
    "projects:manage:dialog:changing china releases": "您将要迁移项目的 Unity 版本到不同地区的版本。这可能会变更您的库及脚本且需要重新构建。<br/>请在继续前备份您的项目。<br/>您想要继续吗？",
    "projects:button:change unity version": "更改 Unity 版本",

    "projects:dialog:launch options": "启动选项",
    "projects:dialog:command-line arguments": "命令行参数",
    "projects:dialog:customize command line arguments": "自定义命令行参数",
    "projects:dialog:use default command line arguments": "使用默认命令行参数",
    "projects:dialog:empty command line arguments": "命令行参数为空。",
    "projects:hint:some arguments are empty": "存在空的参数。",

    "projects:manage:dialog:unity migrate header": "Unity 迁移",
    "projects:dialog:migrate unity2022 patch description": "项目将被迁移至 Unity {{unity}}。",
    "projects:manage:dialog:exact version unity not found for patch migration description": "我们无法找到正确的 Unity 版本用于修补迁移。请使用 Unity Hub 安装 Unity {{unity}}，然后重新启动 ALCOM。",
    "projects:manage:dialog:unity migrate finalizing...": "正在后台启动 Unity 以完成迁移...",
    "projects:toast:unity migrate failed by unity not found": "迁移项目失败： 未找到 Unity 2022",
    "projects:toast:unity migration finalize failed by unity not found": "未能完成迁移： 未找到 Unity 2022",
    "projects:toast:unity migrated": "项目已迁移至 Unity 2022",

    "projects:manage:dialog:confirm changes description": "您正在对项目进行以下更改。",
    "projects:manage:dialog:note breaking changes": "部分软件包存在破坏性变更。<br/>项目中的资产、配置和工具可能不兼容。<br/>请查阅兼容性信息，谨慎升级。",
    "projects:manage:dialog:note incompatibility": "与其他一些软件包不兼容。<br/>这些工具在加载项目或使用时可能会报错。<br/>请查阅兼容性信息，立即升级相关软件包，或谨慎安装。",
    "projects:manage:dialog:upgrade package": "将 <b>{{name}}</b> 版本 {{previousVersion}} 升级到 <b>{{version}}</b>",
    "projects:manage:dialog:downgrade package": "将 <b>{{name}}</b> 版本 {{previousVersion}} 降级到 <b>{{version}}</b>",
    "projects:manage:dialog:install package": "安装 <b>{{name}}</b> 版本 {{version}}",
    "projects:manage:dialog:reinstall package": "重新安装 <b>{{name}}</b> 版本 {{version}}",
    "projects:manage:dialog:breaking changes": "包含破坏性更改",
    "projects:manage:dialog:uninstall package as requested": "根据您的要求，删除 <b>{{name}}</b>",
    "projects:manage:dialog:uninstall package as legacy": "删除 <b>{{name}}</b>，因为它是一个旧版软件包",
    "projects:manage:dialog:uninstall package as unused": "删除 <b>{{name}}</b> 因为它未被使用",
    "projects:manage:dialog:conflicts with": "<b>{{pkg}}</b> 与 <b>{{other}}</b> 冲突。",
    "projects:manage:dialog:package version conflicts": "存在版本冲突。",
    "projects:manage:dialog:unity version conflicts": "存在 Unity 版本冲突。",
    "projects:manage:dialog:package not supported your unity": "<b>{{pkg}}</b> 不支持您的 Unity 版本。",
    // TODO: plurals
    "projects:manage:dialog:files and directories are removed as legacy": "将删除以下旧文件和目录。",
    "projects:manage:dialog:packages installed in the following directories will be removed": "安装在以下目录中的软件包将被删除。",
    "projects:manage:button:see changelog": "查看更新日志",
    "projects:manage:button:apply changes": "应用更改",
    "projects:manage:button:apply": "应用",

    "projects:manage:dialog:missing dependencies": "软件包依赖缺失",
    "projects:manage:dialog:missing dependencies description": "需要安装以下软件包，但我们无法在已添加的软件包存储库里找到它们。<br/>请添加包含这些软件包的软件包存储库。<br/>您可以前往 <ExternalLink href='https://vpm-catalog.vercel.app/'>VPM Catalog</ExternalLink> 来找到相应的软件包存储库。",

// copy project
    "projects:dialog:copy project": "复制项目: {{name}}",
    "projects:dialog:copying...": "正在复制项目中...",
    "projects:toast:successfully copied project": "成功创建项目 <b>{{name}}</b> 的副本",
    "projects:toast:copy canceled": "复制项目操作已被取消。",
    "projects:toast:copy already running": "已有项目复制正在运行，已恢复进度窗口。",


// Resources Page
    "resources": "资源",
    "vpm repositories:source:official": "官方",
    "vpm repositories:source:curated": "精选",
    "vpm repositories:source:local": "用户本地",

    "packages:repositories": "存储库",
    "vpm repositories:url": "URL",
    "vpm repositories:button:add repository": "添加存储库",
    "vpm repositories:remove repository": "删除存储库",
    "vpm repositories:tooltip:remove curated or official repository": "您不可以删除官方或精选的存储库",
    "vpm repositories:tooltip:view packages": "查看软件包",
    "vpm repositories:tooltip:move up": "上移",
    "vpm repositories:tooltip:move down": "下移",
    "vpm repositories:button:import repositories": "导入存储库列表",
    "vpm repositories:button:export repositories": "导出存储库列表",

    "vpm repositories:dialog:enter repository info": "输入存储库的相关信息",
    "vpm repositories:dialog:headers": "标头设置",
    "vpm repositories:dialog:header name": "标头名称",
    "vpm repositories:dialog:header value": "标头值",
    "vpm repositories:hint:invalid header names": "标头名称不可用。",
    "vpm repositories:hint:invalid header values": "标头值不可用。",
    "vpm repositories:hint:duplicate headers": "标头名称重复。",

    "vpm repositories:dialog:downloading...": "正在下载存储库...",
    "vpm repositories:dialog:already added": "这个存储库已经被添加过了。",
    "vpm repositories:dialog:id duplicated": "存储库的 ID 与名为 <b>{{name}}</b> 的存储库相同。",
    "vpm repositories:dialog:url duplicated": "存储库的 URL 与名为 <b>{{name}}</b> 的存储库相同。",
    "vpm repositories:dialog:name": "名称: <b>{{name}}</b>",
    "vpm repositories:dialog:url": "URL: {{url}}",
    "vpm repositories:dialog:packages": "软件包:",
    "vpm repositories:toast:invalid url": "URL 不可用",
    "vpm repositories:toast:load failed": "下载存储库失败: {{message}}",
    "vpm repositories:toast:repository added": "添加存储库成功。",

    "vpm repositories:dialog:confirm remove description": "您想要移除存储库 <b>{{name}}</b> 吗?",

    "vpm repositories:dialog:import repositories": "导入存储库",
    "vpm repositories:dialog:confirm repository list": "您即将添加以下存储库。要继续吗？",
    "vpm repositories:dialog:repository with headers": "{{repoUrl}} (包括标头)",
    "vpm repositories:dialog:unparsable lines list": "存储库列表中的以下行无法解析，因此被忽略。",
    "vpm repositories:dialog:button:continue importing repositories": "添加存储库",

    "vpm repositories:dialog:downloading repositories...": "正在下载存储库...",
    "vpm repositories:dialog:downloaded n/m": "已下载 {{downloaded}}/{{totalCount}}",

    "vpm repositories:dialog:confirm packages list": "您即将添加以下存储库和软件包。错误的存储库将不会被添加。要继续吗？",
    "vpm repositories:dialog:download error:duplicated": "这个存储库已经被添加过了。",
    "vpm repositories:dialog:download error:download error": "下载存储库时出现错误。",
    "vpm repositories:button:add repositories": "添加存储库",

    "vpm repositories:dialog:adding repositories...": "正在添加存储库...",

    "packages:user packages": "用户软件包",
    "user packages:version": "版本",
    "user packages:path": "路径",
    "user packages:button:add package": "添加软件包",
    "user packages:tooltip:remove package": "删除软件包",
    "user packages:dialog:remove package": "删除软件包",
    "user packages:dialog:confirm remove description": "您确定要删除 {{path}} 路径下的软件包 <b>{{name}}</b> 吗？",
    "user packages:dialog:button:remove package": "删除软件包",
    "user packages:toast:invalid selection": "所选软件包无效。",
    "user packages:toast:package already added": "这个软件包已经被添加过了。",
    "user packages:toast:package added": "已成功添加软件包。",
    "user packages:toast:package removed": "已成功删除软件包。",

    "packages:templates": "模板",
    "templates:create template": "创建模板",
    "templates:category": "类型",
    "templates:id": "模板 ID",
    "template:no id": "没有 ID",
    "templates:category:builtin": "内置",
    "templates:tooltip:category:builtin": "内置模板是由 ALCOM 创建并与 ALCOM 一起发布的。",
    "templates:category:alcom": "自定义",
    "templates:tooltip:category:alcom": "自定义模板是由您使用 ALCOM 创建和编辑的。",
    "templates:category:vcc": "VCC",
    "templates:tooltip:category:vcc": "VCC 模板是由您为 VCC 手动创建的。",
    "templates:tooltip:remove template": "删除模板",
    "templates:tooltip:remove builtin template": "您不能删除内置模板。",
    "templates:tooltip:remove vcc template": "您不能在这里删除 VCC 模板。您应该直接删除该模板的目录。",
    "templates:menuitem:edit template": "编辑模板",
    "templates:menuitem:export template": "导出模板",
    "templates:tooltip:export template with unitypackage": "该模板使用了不可移植的 Unity 资源包（.unitypackage），所以您不可以导出它。",
    "templates:menuitem:open vcc template": "打开模板目录",
    "templates:dialog:edit template": "编辑模板",
    "templates:dialog:create template": "创建模板",
    "templates:dialog:general information": "常规信息",
    "templates:dialog:base template": "基础模板",
    "templates:dialog:unity version": "Unity 版本",
    "templates:dialog:any version": "任何版本",
    "templates:dialog:any unity specified version": "任何 Unity {{version}}",
    "templates:dialog:version": "版本",
    "templates:dialog:unitypackages": "Unity 资源包（.unitypackage）",
    "templates:dialog:no unitypackages": "没有 Unity 资源包",
    "templates:dialog:remove template": "删除模板",
    "templates:dialog:confirm remove template": "您确定要删除模板 {{displayName}} 吗？",
    "templates:button:save template": "保存模板",
    "templates:button:import template": "导入模板",
    "templates:toast:imported n templates": "已导入 {{count}} 个模板",
    "templates:dialog:duplicated": "正在导入已存在的模板",
    "templates:dialog:confirm update templates": "看起来您正在导入下列模板的不同版本。<br>请检查它们以决定继续导入或跳过。",
    "templates:dialog:template name": "<b>{{name}}</b>",
    "templates:dialog:template name with name change": "<b>{{name}}</b> (将被重命名为 <b>{{new_name}}</b>)",
    "templates:dialog:confirm update information": "新版本最后更新日期： <b>{{new_update}}</b><br>旧版本最后更新日期： <b>{{old_update}}</b>",
    "templates:dialog:button:override templates": "已覆盖导入 {{count}} 个模板",
    "template:toast:removed": "模板已删除",


// Settings Page
    "settings": "设置",
    "settings:error:load error": "加载设置时出错",

    // Reset your PC is a feature in Windows, so please check your translation is consistent with Windows terminology.
    // It's at Setting app > System > Recovery > Reset this PC
    "settings:warning:in-app-data": "该位置位于 AppData 文件夹中，使用\"保留我的文件\"选项的\"重置此电脑\"功能重置系统后，该文件夹将被删除。\n建议选择其他位置。",
    "settings:warning:whitespace": "该位置包含空格，可能导致 Unity 或其他工具出现问题。请考虑使用其他位置。",
    "settings:warning:non-ascii": "该位置包含非 ASCII 字符，可能导致 Unity 出现问题。请考虑使用其他位置。",

    "settings:unity hub path": "Unity Hub 路径",
    "settings:toast:not unity hub": "所选文件不是有效的 Unity Hub 可执行文件",
    "settings:toast:unity hub path updated": "更新 Unity Hub 路径成功！",

    "settings:unity installations": "已安装的 Unity",
    "settings:button:reload unity from unity hub": "刷新",
    "settings:tooltip:reload unity from unity hub": "从 Unity Hub 获取已安装的 Unity 需要几十秒，请耐心等待。",
    "settings:button:add unity": "添加 Unity",
    "settings:unity:version": "Unity 版本",
    "settings:unity:path": "Unity 路径",
    "settings:unity:source:unity hub": "Unity Hub",
    "settings:unity:source:manual": "手动安装",
    "settings:toast:not unity": "所选文件不是有效的 Unity 可执行文件。",
    "settings:toast:unity already added": "所选的 Unity 版本已经添加过了。",
    "settings:toast:unity added": "添加 Unity 成功！",
    "settings:use legacy unity hub loading": "使用旧版方法获取 Unity Hub",
    "settings:use legacy unity hub loading description": "旧版方法会比目前默认的新方法更加可靠，但会花费更多时间。<br/>这将会在未来被移除，所以如果您遇到任何问题，请及时向开发者反馈。",

    "settings:default unity arguments": "默认的 Untiy 命令行参数",
    "settings:default unity arguments description": "ALCOM 启动 Unity 时将使用这些命令行参数。",
    "settings:dialog:default launch arguments": "默认的 Untiy 命令行参数",

    "settings:default project path": "默认的项目路径",
    "settings:default project path description": "默认项目路径是创建新项目时将使用的目录。",
    "settings:toast:default project path updated": "成功更新项目默认路径！",

    "settings:backup:path": "备份路径",
    "settings:backup:path description": "备份路径是 ALCOMD3 用于创建项目备份压缩包的目录。",
    "settings:toast:backup path updated": "成功更新项目备份路径！",

    "settings:backup:format": "备份文件的压缩格式",
    "settings:backup:format description": "备份以压缩文件的形式保存。 <br/>您可以选择压缩文件的压缩格式。<br/>默认设置是 ALCOMD3 目前认为最好的格式，当前的默认行为用括号表示。<br/>高压缩率会增加备份耗时，但会节省磁盘空间。",
    "settings:backup:format:default": "默认 (低压缩率的 zip)",
    "settings:backup:format:zip-store": "未压缩的 zip (快)",
    "settings:backup:format:zip-fast": "低压缩率的 zip (慢)",
    "settings:backup:format:zip-best": "高压缩率的 zip (最慢)",
    "settings:backup:exclude vpm packages from backup": "备份时不包含软件包",
    "settings:backup:exclude vpm packages from backup description": "这会减少备份的体积，但如果还原备份时目标版本的软件包不存在于软件包仓库中，则您需要使用另一版本的软件包替代。",

    "settings:packages": "软件包",
    "settings:clear package cache": "清空已下载的软件包缓存",
    "settings:toast:package cache cleared": "已清空软件包缓存。",

    "settings:show prerelease": "显示预发布软件包",
    "settings:show prerelease description": "启用 \"显示预发布软件包\" 会在软件包列表中显示预发布软件包。此外，在解析依赖关系时也将使用预发布软件包。",

    "settings:dialog:show prerelease packages": "显示预发布软件包",
    "settings:dialog:show prerelease packages description": "预发布软件包可能不稳定。<br>您确定要显示预发布软件包吗？",
    "settings:dialog:enable show prerelease packages": "显示",

    "settings:gui animation": "启用 GUI 动画",
    "settings:gui animation description": "当启用 GUI 动画时，切换页面将会带有动画效果。但系统 WebView 版本过低时可能不起作用。",

    "settings:gui compact": "GUI 紧凑模式",
    "settings:gui compact description": "减小 GUI 元素中文字的大小和间距来让 GUI 显得更加紧凑。被隐藏的文字将会以提示的方式显示。",
    "settings:hide sidebar links": "隐藏侧边栏链接",
    "settings:hide sidebar links description": "隐藏侧边栏中的 BOOTH、VRChatAvatarLearn 和版本号按钮。",

    "settings:appearance": "外观",
    "settings:language": "界面语言(Language)",
    "settings:theme": "主题",
    "settings:theme:system": "跟随系统",
    "settings:theme:light": "明亮",
    "settings:theme:dark": "暗黑",
    "settings:theme:reset": "重置主题",
    "settings:theme:source color": "源色",
    "settings:theme:hue": "色相",
    "settings:theme:chroma": "色度",
    "settings:theme:tone": "明度",
    "settings:theme:scheme": "配色方案",
    "settings:theme:scheme:tonal-spot": "调性点缀",
    "settings:theme:scheme:fidelity": "高保真",
    "settings:theme:scheme:monochrome": "单色",
    "settings:theme:scheme:neutral": "中性",
    "settings:theme:scheme:vibrant": "活力",
    "settings:theme:scheme:expressive": "表现力",
    "settings:theme:scheme:content": "内容主题",
    "settings:theme:scheme:rainbow": "彩虹",
    "settings:theme:scheme:fruit-salad": "果缤纷",

    "settings:files and directories": "文件 & 目录",
    "settings:files and directories:description": "快速访问与 ALCOM 相关的文件和目录。",
    "settings:button:open settings.json": "打开 settings.json",
    "settings:button:open gui config.json": "打开 GUI 配置文件",
    "settings:button:open logs": "打开日志路径",
    "settings:button:open vcc templates": "VCC 模板目录",

    "settings:check update": "检查更新",
    "settings:button:open issue": "在 GitHub 上创建问题",
    "settings:receive beta updates": "接收 Beta 更新",
    "settings:beta updates description": "Beta 频道会定期更新新功能和错误修复。不过，与稳定版相比，Beta 版可能会出现更多与新功能相关的错误。",
    "check update:toast:no updates": "已是最新版本。",
    "check update:toast:failed to load latest release": "检查更新失败。",

    "check update:dialog:title": "ALCOM 更新",
    "check update:dialog:no updates title": "已是最新版本",
    "check update:dialog:no updates description": "ALCOMD3 当前已经是最新版本。",
    "check update:dialog:failed title": "检查更新失败",
    "check update:dialog:failed description": "ALCOMD3 无法从更新源加载更新信息。请查看日志中的服务器响应或网络错误。",
    "check update:dialog:new version description": "ALCOM 有更新可用。",
// note: we may remove x86_64 macos later. This is preparation for this removal
    "check update:dialog:new version no platform description": "ALCOM 有更新可用，但是您使用的平台已经不受支持。<br>\n如果您的系统支持其他平台的构建，请下载对应平台的构建作为替代。",
    "check update:dialog:new version not updatable description": "ALCOM 有更新可用。<br>但是您目前使用的安装方式无法自动更新。<br>请手动安装新版本。",
    "check update:dialog:new version updater disabled base description": "ALCOM 有更新可用。",
    "check update:dialog:new version updater how to upgrade fallback": "自动更新已被禁用。请通过您的包管理器更新。",
    "check update:dialog:current version": "当前版本:",
    "check update:dialog:latest version": "最新版本:",
    "check update:dialog:changelog": "更新日志",
    "check update:dialog:dismiss": "忽略",
    "check update:dialog:open download page": "前往官网",
    "check update:dialog:update": "下载并更新！",
    "check update:dialog:downloading...": "正在下载更新...",
    "check update:dialog:relaunching...": "正在重启 ALCOM...",

    "settings:use alcom for vcc scheme": "使 ALCOMD3 关联 URL 快捷方式 <code>vcc://</code>",
    "settings:use vcc scheme description": "通过 URL 快捷方式 <code>vcc://</code>，可以从浏览器启动 VCC 来添加软件包存储库。<br>作为 VCC 的替代方案，您可以使 ALCOM 成为 URL 快捷方式 <code>vcc://</code> 唤起的默认应用程序，以从浏览器快捷添加软件包存储库。<br>如果启用该功能，ALCOM 将会在每次启动时自动注册 URL 快捷方式。<code>vcc://</code><br>每当 VCC 安装/重装/更新时，您都需要重启 ALCOM 或通过手动点击设置界面的按钮来覆盖 VCC 的对 URL 快捷方式的注册。",
    "settings:register vcc scheme now": "立即注册 URL 快捷方式",
    "settings:toast:vcc scheme installed": "ALCOM 已被注册为 URL 快捷方式 <code>vcc://</code> 的默认启动程序。",

    "settings:licenses": "许可证",
    "settings:licenses description": "单击 <l>此处</l> 查看 ALCOM 中使用的相关组件的许可证",

    "settings:system information": "系统信息",
    "settings:os": "操作系统",
    "settings:architecture": "架构",
    "settings:webview version": "Webview 版本",
    "settings:alcom version": "ALCOM 版本",
    "settings:alcom commit hash": "ALCOM 构建哈希",


// Logs Page
    "logs": "日志",
    "logs:time": "时间",
    "logs:level": "等级",
    "logs:message": "消息",
    "logs:manage:select logs level": "日志等级过滤器",
    "logs:manage:auto scroll": "自动滚至底部",
  },
}
