package handler

import (
	"encoding/json"
	"errors"
	"log/slog"
	"net/http"
	"strings"

	"github.com/go-chi/chi/v5"
	"github.com/jackc/pgx/v5"
	"github.com/jackc/pgx/v5/pgtype"
	"github.com/multica-ai/multica/server/internal/analytics"
	db "github.com/multica-ai/multica/server/pkg/db/generated"
	"github.com/multica-ai/multica/server/pkg/protocol"
)

// chatSessionTitleMaxLen caps the rename input. Long enough to fit a
// meaningful summary, short enough to keep the dropdown row scannable.
const chatSessionTitleMaxLen = 200

// ---------------------------------------------------------------------------
// Chat Sessions
// ---------------------------------------------------------------------------

type CreateChatSessionRequest struct {
	AgentID string `json:"agent_id"`
	Title   string `json:"title"`
}

func (h *Handler) CreateChatSession(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())

	var req CreateChatSessionRequest
	if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
		writeError(w, http.StatusBadRequest, "invalid request body")
		return
	}
	if req.AgentID == "" {
		writeError(w, http.StatusBadRequest, "agent_id is required")
		return
	}
	agentID, ok := parseUUIDOrBadRequest(w, req.AgentID, "agent_id")
	if !ok {
		return
	}
	workspaceUUID, ok := parseUUIDOrBadRequest(w, workspaceID, "workspace id")
	if !ok {
		return
	}

	// Verify agent exists in workspace.
	agent, err := h.Queries.GetAgentInWorkspace(r.Context(), db.GetAgentInWorkspaceParams{
		ID:          agentID,
		WorkspaceID: workspaceUUID,
	})
	if err != nil {
		writeError(w, http.StatusNotFound, "agent not found")
		return
	}
	if agent.ArchivedAt.Valid {
		writeError(w, http.StatusBadRequest, "agent is archived")
		return
	}
	// Private-agent gate: members must be in allowed_principals to start
	// a chat with a private agent. Agent-to-agent chat sessions bypass
	// the gate so A2A collaboration still works.
	actorType, actorID := h.resolveActor(r, userID, workspaceID)
	if !h.canAccessPrivateAgent(r.Context(), agent, actorType, actorID, workspaceID) {
		writeError(w, http.StatusForbidden, "you do not have access to this agent")
		return
	}

	session, err := h.Queries.CreateChatSession(r.Context(), db.CreateChatSessionParams{
		WorkspaceID: workspaceUUID,
		AgentID:     agentID,
		CreatorID:   parseUUID(userID),
		Title:       req.Title,
	})
	if err != nil {
		writeError(w, http.StatusInternalServerError, "failed to create chat session")
		return
	}

	writeJSON(w, http.StatusCreated, chatSessionToResponse(session))
}

func (h *Handler) ListChatSessions(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())

	// Compute the accessible-agents set once and use it to drop sessions
	// whose target agent the caller no longer has access to — without this,
	// a member whose role was downgraded would still see the session list
	// (and transcripts via ListChatMessages) for any private agent they
	// previously had access to. Falls back to the user's role from the
	// workspace member context.
	member, ok := h.workspaceMember(w, r, workspaceID)
	if !ok {
		return
	}
	actorType, actorID := h.resolveActor(r, userID, workspaceID)
	allowed, ok := h.accessibleAgentIDs(r.Context(), workspaceID, actorType, actorID, member.Role)
	if !ok {
		writeError(w, http.StatusInternalServerError, "failed to resolve agent access")
		return
	}

	status := r.URL.Query().Get("status")

	// Two call sites → two row types with identical shape. Collect into a
	// common response slice via small per-branch loops.
	var resp []ChatSessionResponse
	if status == "all" {
		rows, err := h.Queries.ListAllChatSessionsByCreator(r.Context(), db.ListAllChatSessionsByCreatorParams{
			WorkspaceID: parseUUID(workspaceID),
			CreatorID:   parseUUID(userID),
		})
		if err != nil {
			writeError(w, http.StatusInternalServerError, "failed to list chat sessions")
			return
		}
		resp = make([]ChatSessionResponse, 0, len(rows))
		for _, s := range rows {
			if _, ok := allowed[uuidToString(s.AgentID)]; !ok {
				continue
			}
			resp = append(resp, ChatSessionResponse{
				ID:          uuidToString(s.ID),
				WorkspaceID: uuidToString(s.WorkspaceID),
				AgentID:     uuidToString(s.AgentID),
				CreatorID:   uuidToString(s.CreatorID),
				Title:       s.Title,
				Status:      s.Status,
				HasUnread:   s.HasUnread,
				CreatedAt:   timestampToString(s.CreatedAt),
				UpdatedAt:   timestampToString(s.UpdatedAt),
			})
		}
	} else {
		rows, err := h.Queries.ListChatSessionsByCreator(r.Context(), db.ListChatSessionsByCreatorParams{
			WorkspaceID: parseUUID(workspaceID),
			CreatorID:   parseUUID(userID),
		})
		if err != nil {
			writeError(w, http.StatusInternalServerError, "failed to list chat sessions")
			return
		}
		resp = make([]ChatSessionResponse, 0, len(rows))
		for _, s := range rows {
			if _, ok := allowed[uuidToString(s.AgentID)]; !ok {
				continue
			}
			resp = append(resp, ChatSessionResponse{
				ID:          uuidToString(s.ID),
				WorkspaceID: uuidToString(s.WorkspaceID),
				AgentID:     uuidToString(s.AgentID),
				CreatorID:   uuidToString(s.CreatorID),
				Title:       s.Title,
				Status:      s.Status,
				HasUnread:   s.HasUnread,
				CreatedAt:   timestampToString(s.CreatedAt),
				UpdatedAt:   timestampToString(s.UpdatedAt),
			})
		}
	}
	writeJSON(w, http.StatusOK, resp)
}

func (h *Handler) loadChatSessionForUser(w http.ResponseWriter, r *http.Request, userID, workspaceID, sessionID string) (db.ChatSession, bool) {
	sessionUUID, ok := parseUUIDOrBadRequest(w, sessionID, "chat session id")
	if !ok {
		return db.ChatSession{}, false
	}
	workspaceUUID, ok := parseUUIDOrBadRequest(w, workspaceID, "workspace id")
	if !ok {
		return db.ChatSession{}, false
	}
	session, err := h.Queries.GetChatSessionInWorkspace(r.Context(), db.GetChatSessionInWorkspaceParams{
		ID:          sessionUUID,
		WorkspaceID: workspaceUUID,
	})
	if err != nil {
		writeError(w, http.StatusNotFound, "chat session not found")
		return db.ChatSession{}, false
	}
	if uuidToString(session.CreatorID) != userID {
		writeError(w, http.StatusForbidden, "not your chat session")
		return db.ChatSession{}, false
	}
	return session, true
}

// gateChatSessionForUser combines the session ownership check with the
// private-agent access gate so a member who has lost access to the target
// agent (role downgrade, ownership transfer, agent flipped to private)
// cannot continue reading the chat transcript even though they remain the
// session creator. Returns ok=false after writing the error response.
func (h *Handler) gateChatSessionForUser(w http.ResponseWriter, r *http.Request, userID, workspaceID, sessionID string) (db.ChatSession, bool) {
	session, ok := h.loadChatSessionForUser(w, r, userID, workspaceID, sessionID)
	if !ok {
		return db.ChatSession{}, false
	}
	agent, err := h.Queries.GetAgent(r.Context(), session.AgentID)
	if err != nil {
		writeError(w, http.StatusNotFound, "agent not found")
		return db.ChatSession{}, false
	}
	actorType, actorID := h.resolveActor(r, userID, workspaceID)
	if !h.canAccessPrivateAgent(r.Context(), agent, actorType, actorID, workspaceID) {
		writeError(w, http.StatusForbidden, "you do not have access to this agent")
		return db.ChatSession{}, false
	}
	return session, true
}

func (h *Handler) GetChatSession(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())
	sessionID := chi.URLParam(r, "sessionId")

	session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
	if !ok {
		return
	}

	writeJSON(w, http.StatusOK, chatSessionToResponse(session))
}

type UpdateChatSessionRequest struct {
	Title *string `json:"title"`
}

// UpdateChatSession updates user-editable fields on a chat session — today
// just `title`, surfaced by the inline rename affordance in the session
// dropdown. Title is the only field accepted: `status` is legacy + read-only,
// agent/creator/workspace are immutable, the resume pointers
// (session_id / work_dir / runtime_id) are daemon-owned.
func (h *Handler) UpdateChatSession(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())
	sessionID := chi.URLParam(r, "sessionId")

	var req UpdateChatSessionRequest
	if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
		writeError(w, http.StatusBadRequest, "invalid request body")
		return
	}
	if req.Title == nil {
		writeError(w, http.StatusBadRequest, "title is required")
		return
	}
	title := strings.TrimSpace(*req.Title)
	if title == "" {
		writeError(w, http.StatusBadRequest, "title is required")
		return
	}
	if len([]rune(title)) > chatSessionTitleMaxLen {
		writeError(w, http.StatusBadRequest, "title is too long")
		return
	}

	session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
	if !ok {
		return
	}

	updated, err := h.Queries.UpdateChatSessionTitle(r.Context(), db.UpdateChatSessionTitleParams{
		ID:    session.ID,
		Title: title,
	})
	if err != nil {
		writeError(w, http.StatusInternalServerError, "failed to update chat session")
		return
	}

	resolvedSessionID := uuidToString(updated.ID)
	h.publishChat(protocol.EventChatSessionUpdated, workspaceID, "member", userID, resolvedSessionID, protocol.ChatSessionUpdatedPayload{
		ChatSessionID: resolvedSessionID,
		Title:         updated.Title,
		UpdatedAt:     timestampToString(updated.UpdatedAt),
	})

	writeJSON(w, http.StatusOK, chatSessionToResponse(updated))
}

// DeleteChatSession hard-deletes a chat session owned by the caller. The
// row lock + cancel + delete run inside a single tx so a concurrent
// SendChatMessage cannot enqueue a task that would later be orphaned by
// the FK ON DELETE SET NULL on agent_task_queue.chat_session_id. Cancel
// failure aborts the delete; events fire only after commit.
func (h *Handler) DeleteChatSession(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())
	sessionID := chi.URLParam(r, "sessionId")

	session, ok := h.loadChatSessionForUser(w, r, userID, workspaceID, sessionID)
	if !ok {
		return
	}

	tx, err := h.TxStarter.Begin(r.Context())
	if err != nil {
		writeError(w, http.StatusInternalServerError, "failed to start transaction")
		return
	}
	defer tx.Rollback(r.Context())
	qtx := h.Queries.WithTx(tx)

	// FOR UPDATE on the chat_session row blocks any concurrent INSERT into
	// agent_task_queue that references it (the FK validation needs a
	// KEY SHARE lock). After we commit the delete, the blocked INSERT
	// fails its FK check, so it can't land an orphaned task.
	if _, err := qtx.LockChatSessionForDelete(r.Context(), session.ID); err != nil {
		if errors.Is(err, pgx.ErrNoRows) {
			// Already gone — treat as idempotent success.
			w.WriteHeader(http.StatusNoContent)
			return
		}
		writeError(w, http.StatusInternalServerError, "failed to lock chat session")
		return
	}

	cancelled, err := qtx.CancelAgentTasksByChatSession(r.Context(), session.ID)
	if err != nil {
		writeError(w, http.StatusInternalServerError, "failed to cancel chat session tasks")
		return
	}

	if err := qtx.DeleteChatSession(r.Context(), db.DeleteChatSessionParams{
		ID:          session.ID,
		WorkspaceID: session.WorkspaceID,
	}); err != nil {
		writeError(w, http.StatusInternalServerError, "failed to delete chat session")
		return
	}

	if err := tx.Commit(r.Context()); err != nil {
		slog.Warn("commit chat session delete failed", "session_id", sessionID, "error", err)
		writeError(w, http.StatusInternalServerError, "failed to commit chat session delete")
		return
	}

	// Post-commit broadcasts. Subscribers should never observe events for a
	// tx that didn't actually persist.
	h.TaskService.BroadcastCancelledTasks(r.Context(), cancelled)

	resolvedSessionID := uuidToString(session.ID)
	h.publishChat(protocol.EventChatSessionDeleted, workspaceID, "member", userID, resolvedSessionID, protocol.ChatSessionDeletedPayload{
		ChatSessionID: resolvedSessionID,
	})

	w.WriteHeader(http.StatusNoContent)
}

// ---------------------------------------------------------------------------
// Chat Messages
// ---------------------------------------------------------------------------

type SendChatMessageRequest struct {
	Content       string   `json:"content"`
	AttachmentIDs []string `json:"attachment_ids"`
}

type SendChatMessageResponse struct {
	MessageID string `json:"message_id"`
	TaskID    string `json:"task_id"`
	// CreatedAt anchors the chat StatusPill timer the instant the user
	// hits send. Without it the front-end falls back to its local clock
	// and the timer "snaps backwards" later when WS events deliver the
	// real created_at. Returning it here means the pill renders 0s from
	// the start with a stable anchor.
	CreatedAt string `json:"created_at"`
}

func (h *Handler) SendChatMessage(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())
	sessionID := chi.URLParam(r, "sessionId")

	var req SendChatMessageRequest
	if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
		writeError(w, http.StatusBadRequest, "invalid request body")
		return
	}
	if req.Content == "" {
		writeError(w, http.StatusBadRequest, "content is required")
		return
	}

	// Pre-validate attachment ids early so invalid input returns 400 before
	// any state mutation. The actual link runs after CreateChatMessage so we
	// have a message_id to back-fill into the attachment rows.
	attachmentIDs, ok := parseUUIDSliceOrBadRequest(w, req.AttachmentIDs, "attachment_ids")
	if !ok {
		return
	}

	// Load chat session and re-check the private-agent gate on every send.
	// The session's creator passed the gate at create time, but their
	// workspace role (or the agent's owner) may have changed since — keep
	// stale sessions from being a back-door into a private agent the user
	// can no longer reach. Agent senders bypass to preserve A2A collaboration.
	session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
	if !ok {
		return
	}
	// New archive flow doesn't exist anymore, but legacy rows with
	// status='archived' may still be in the DB from before the feature
	// was removed. Refuse to enqueue new agent work for them — frontend
	// surfaces these as read-only.
	if session.Status != "active" {
		writeError(w, http.StatusBadRequest, "chat session is archived")
		return
	}

	// Create the user message first so the daemon can always find it.
	msg, err := h.Queries.CreateChatMessage(r.Context(), db.CreateChatMessageParams{
		ChatSessionID: session.ID,
		Role:          "user",
		Content:       req.Content,
	})
	if err != nil {
		writeError(w, http.StatusInternalServerError, "failed to create chat message")
		return
	}

	// Back-fill chat_message_id on attachments that were uploaded against
	// this session while the user was composing. The query only touches rows
	// where chat_session_id matches AND chat_message_id IS NULL, so it cannot
	// rebind an attachment that already belongs to an earlier message.
	if len(attachmentIDs) > 0 {
		if err := h.Queries.LinkAttachmentsToChatMessage(r.Context(), db.LinkAttachmentsToChatMessageParams{
			ChatMessageID: msg.ID,
			ChatSessionID: session.ID,
			Column3:       attachmentIDs,
		}); err != nil {
			// Don't fail the send — the message content is already saved and
			// the attachments remain on the session (still downloadable).
			slog.Warn("link chat attachments failed", "error", err, "message_id", uuidToString(msg.ID))
		}
	}

	// Enqueue a chat task after the message exists.
	task, err := h.TaskService.EnqueueChatTask(r.Context(), session)
	if err != nil {
		writeError(w, http.StatusInternalServerError, "failed to enqueue chat task: "+err.Error())
		return
	}

	// Touch session updated_at.
	if err := h.Queries.TouchChatSession(r.Context(), session.ID); err != nil {
		slog.Warn("failed to touch chat session", "session_id", sessionID, "error", err)
	}
	taskContext := h.TaskService.AnalyticsContextForTask(r.Context(), task)
	h.Analytics.Capture(analytics.ChatMessageSent(
		userID,
		workspaceID,
		uuidToString(session.ID),
		uuidToString(task.ID),
		uuidToString(session.AgentID),
		taskContext.RuntimeMode,
		taskContext.Provider,
	))

	// Broadcast the user message.
	resolvedSessionID := uuidToString(session.ID)
	h.publishChat(protocol.EventChatMessage, workspaceID, "member", userID, resolvedSessionID, protocol.ChatMessagePayload{
		ChatSessionID: resolvedSessionID,
		MessageID:     uuidToString(msg.ID),
		Role:          "user",
		Content:       req.Content,
		TaskID:        uuidToString(task.ID),
		CreatedAt:     timestampToString(msg.CreatedAt),
	})

	writeJSON(w, http.StatusCreated, SendChatMessageResponse{
		MessageID: uuidToString(msg.ID),
		TaskID:    uuidToString(task.ID),
		CreatedAt: timestampToString(task.CreatedAt),
	})
}

func (h *Handler) ListChatMessages(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())
	sessionID := chi.URLParam(r, "sessionId")

	session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
	if !ok {
		return
	}

	messages, err := h.Queries.ListChatMessages(r.Context(), session.ID)
	if err != nil {
		writeError(w, http.StatusInternalServerError, "failed to list chat messages")
		return
	}

	messageIDs := make([]pgtype.UUID, len(messages))
	for i, m := range messages {
		messageIDs[i] = m.ID
	}
	groupedAtt := h.groupChatMessageAttachments(r.Context(), workspaceID, messageIDs)

	resp := make([]ChatMessageResponse, len(messages))
	for i, m := range messages {
		resp[i] = chatMessageToResponse(m, groupedAtt[uuidToString(m.ID)])
	}
	writeJSON(w, http.StatusOK, resp)
}

// PendingChatTaskResponse is returned by GetPendingChatTask — either the
// current in-flight task's id/status, or an empty object when none is active.
// CreatedAt is the anchor the frontend uses to time the chat StatusPill
// (elapsed seconds = now - CreatedAt). It must come from the server because
// optimistic seeds don't have a real task created_at and the timer needs to
// survive refresh / reopen.
type PendingChatTaskResponse struct {
	TaskID    string `json:"task_id,omitempty"`
	Status    string `json:"status,omitempty"`
	CreatedAt string `json:"created_at,omitempty"`
}

// MarkChatSessionRead clears the session's unread_since (→ has_unread=false)
// and broadcasts chat:session_read so other devices of the same user drop
// their badges.
func (h *Handler) MarkChatSessionRead(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())
	sessionID := chi.URLParam(r, "sessionId")

	session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
	if !ok {
		return
	}

	if err := h.Queries.MarkChatSessionRead(r.Context(), session.ID); err != nil {
		writeError(w, http.StatusInternalServerError, "failed to mark session read")
		return
	}

	resolvedSessionID := uuidToString(session.ID)
	h.publishChat(protocol.EventChatSessionRead, workspaceID, "member", userID, resolvedSessionID, protocol.ChatSessionReadPayload{
		ChatSessionID: resolvedSessionID,
	})

	w.WriteHeader(http.StatusNoContent)
}

// PendingChatTasksResponse is the aggregate view consumed by the FAB.
type PendingChatTasksResponse struct {
	Tasks []PendingChatTaskItem `json:"tasks"`
}

type PendingChatTaskItem struct {
	TaskID        string `json:"task_id"`
	Status        string `json:"status"`
	ChatSessionID string `json:"chat_session_id"`
}

// ListPendingChatTasks returns every in-flight chat task owned by the current
// user in this workspace. Drives the FAB's "running" indicator when the chat
// window is closed (no per-session query is subscribed). Tasks belonging to
// private agents the caller has lost access to are dropped from the response.
func (h *Handler) ListPendingChatTasks(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())

	member, ok := h.workspaceMember(w, r, workspaceID)
	if !ok {
		return
	}
	actorType, actorID := h.resolveActor(r, userID, workspaceID)
	allowed, ok := h.accessibleAgentIDs(r.Context(), workspaceID, actorType, actorID, member.Role)
	if !ok {
		writeError(w, http.StatusInternalServerError, "failed to resolve agent access")
		return
	}

	rows, err := h.Queries.ListPendingChatTasksByCreator(r.Context(), db.ListPendingChatTasksByCreatorParams{
		WorkspaceID: parseUUID(workspaceID),
		CreatorID:   parseUUID(userID),
	})
	if err != nil {
		writeError(w, http.StatusInternalServerError, "failed to list pending chat tasks")
		return
	}

	// Map session → agent so we can filter without an N+1. The user's own
	// session list is small, so one extra query is cheaper than per-row
	// lookups.
	sessions, err := h.Queries.ListAllChatSessionsByCreator(r.Context(), db.ListAllChatSessionsByCreatorParams{
		WorkspaceID: parseUUID(workspaceID),
		CreatorID:   parseUUID(userID),
	})
	if err != nil {
		writeError(w, http.StatusInternalServerError, "failed to resolve chat session agents")
		return
	}
	sessionAgent := make(map[string]string, len(sessions))
	for _, s := range sessions {
		sessionAgent[uuidToString(s.ID)] = uuidToString(s.AgentID)
	}

	items := make([]PendingChatTaskItem, 0, len(rows))
	for _, row := range rows {
		sessionID := uuidToString(row.ChatSessionID)
		agentID, hasAgent := sessionAgent[sessionID]
		if !hasAgent {
			continue
		}
		if _, ok := allowed[agentID]; !ok {
			continue
		}
		items = append(items, PendingChatTaskItem{
			TaskID:        uuidToString(row.TaskID),
			Status:        row.Status,
			ChatSessionID: sessionID,
		})
	}
	writeJSON(w, http.StatusOK, PendingChatTasksResponse{Tasks: items})
}

// GetPendingChatTask returns the most recent in-flight task (queued / dispatched
// / running) for a chat session. The frontend polls this on mount / session
// switch so pending UI state survives refresh and reopen.
func (h *Handler) GetPendingChatTask(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())
	sessionID := chi.URLParam(r, "sessionId")

	session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
	if !ok {
		return
	}

	task, err := h.Queries.GetPendingChatTask(r.Context(), session.ID)
	if err != nil {
		// No in-flight task — return an empty object, not an error.
		writeJSON(w, http.StatusOK, PendingChatTaskResponse{})
		return
	}

	writeJSON(w, http.StatusOK, PendingChatTaskResponse{
		TaskID:    uuidToString(task.ID),
		Status:    task.Status,
		CreatedAt: timestampToString(task.CreatedAt),
	})
}

// ---------------------------------------------------------------------------
// Task cancellation (user-facing, with ownership check)
// ---------------------------------------------------------------------------

// CancelTaskByUser cancels a task the caller is allowed to act on within the
// current workspace.
//
// Tenancy is enforced uniformly through the task's owning agent: every
// agent_task_queue row carries a NOT NULL agent_id (ON DELETE CASCADE, so the
// agent always exists), and agents are workspace-scoped. GetAgentTaskInWorkspace
// is therefore the single tenant guard that works regardless of which optional
// source FK (issue / chat_session / autopilot_run) is set — which is what makes
// run_only autopilot tasks and quick_create tasks (whose issue does not exist
// yet) cancellable at all. Keying cancellation off issue_id / chat_session_id
// alone is exactly what 404'd these tasks before (MUL-2827).
//
// On top of tenancy, two privacy models layer on:
//   - a chat task is private to the member who started the conversation, so
//     only that creator may cancel it;
//   - every other task surfaces on the agent Activity tab and the workspace
//     task snapshot, both of which hide private agents from members without
//     access. Cancellation mirrors that gate via canAccessPrivateAgent so the
//     id-only endpoint is never more permissive than the surface that exposes
//     the task.
func (h *Handler) CancelTaskByUser(w http.ResponseWriter, r *http.Request) {
	userID, ok := requireUserID(w, r)
	if !ok {
		return
	}
	workspaceID := ctxWorkspaceID(r.Context())
	wsUUID, ok := parseUUIDOrBadRequest(w, workspaceID, "workspace id")
	if !ok {
		return
	}
	taskID := chi.URLParam(r, "taskId")
	taskUUID, ok := parseUUIDOrBadRequest(w, taskID, "task id")
	if !ok {
		return
	}

	task, err := h.Queries.GetAgentTaskInWorkspace(r.Context(), db.GetAgentTaskInWorkspaceParams{
		ID:          taskUUID,
		WorkspaceID: wsUUID,
	})
	if err != nil {
		writeError(w, http.StatusNotFound, "task not found")
		return
	}

	if task.ChatSessionID.Valid {
		// Chat privacy: only the member who opened the conversation may
		// cancel its task, even though the workspace is shared.
		cs, err := h.Queries.GetChatSessionInWorkspace(r.Context(), db.GetChatSessionInWorkspaceParams{
			ID:          task.ChatSessionID,
			WorkspaceID: wsUUID,
		})
		if err != nil {
			writeError(w, http.StatusNotFound, "task not found")
			return
		}
		if uuidToString(cs.CreatorID) != userID {
			writeError(w, http.StatusForbidden, "not your task")
			return
		}
	} else {
		// Issue / autopilot / quick_create tasks are all visible on the
		// agent Activity tab + workspace snapshot, which gate private
		// agents. Mirror that gate here.
		agent, err := h.Queries.GetAgentInWorkspace(r.Context(), db.GetAgentInWorkspaceParams{
			ID:          task.AgentID,
			WorkspaceID: wsUUID,
		})
		if err != nil {
			writeError(w, http.StatusNotFound, "task not found")
			return
		}
		actorType, actorID := h.resolveActor(r, userID, workspaceID)
		if !h.canAccessPrivateAgent(r.Context(), agent, actorType, actorID, workspaceID) {
			writeError(w, http.StatusForbidden, "you do not have access to this agent")
			return
		}
	}

	cancelled, err := h.TaskService.CancelTask(r.Context(), taskUUID)
	if err != nil {
		writeError(w, http.StatusBadRequest, err.Error())
		return
	}

	writeJSON(w, http.StatusOK, taskToResponse(*cancelled, workspaceID))
}

// ---------------------------------------------------------------------------
// Response types & helpers
// ---------------------------------------------------------------------------

type ChatSessionResponse struct {
	ID          string `json:"id"`
	WorkspaceID string `json:"workspace_id"`
	AgentID     string `json:"agent_id"`
	CreatorID   string `json:"creator_id"`
	Title       string `json:"title"`
	Status      string `json:"status"`
	// Only populated by list endpoints — single-session fetches return false.
	HasUnread bool   `json:"has_unread"`
	CreatedAt string `json:"created_at"`
	UpdatedAt string `json:"updated_at"`
}

type ChatMessageResponse struct {
	ID            string  `json:"id"`
	ChatSessionID string  `json:"chat_session_id"`
	Role          string  `json:"role"`
	Content       string  `json:"content"`
	TaskID        *string `json:"task_id"`
	CreatedAt     string  `json:"created_at"`
	// FailureReason flags an assistant row synthesized by FailTask's chat
	// fallback. Front-end uses it to switch to the destructive bubble.
	FailureReason *string `json:"failure_reason"`
	// ElapsedMs is the wall-clock duration from task creation to terminal
	// state. Drives "Replied in 38s" / "Failed after 12s" captions.
	ElapsedMs *int64 `json:"elapsed_ms"`
	// Attachments linked to this message via chat_message_id. The chat
	// bubble renders file cards from these, and the daemon claim path
	// (daemon.go) pulls structured metadata from the same source so the
	// agent can `multica attachment download <id>` rather than guessing
	// from a markdown URL that may expire.
	Attachments []AttachmentResponse `json:"attachments,omitempty"`
}

func chatSessionToResponse(s db.ChatSession) ChatSessionResponse {
	return ChatSessionResponse{
		ID:          uuidToString(s.ID),
		WorkspaceID: uuidToString(s.WorkspaceID),
		AgentID:     uuidToString(s.AgentID),
		CreatorID:   uuidToString(s.CreatorID),
		Title:       s.Title,
		Status:      s.Status,
		CreatedAt:   timestampToString(s.CreatedAt),
		UpdatedAt:   timestampToString(s.UpdatedAt),
	}
}

func chatMessageToResponse(m db.ChatMessage, attachments []AttachmentResponse) ChatMessageResponse {
	return ChatMessageResponse{
		ID:            uuidToString(m.ID),
		ChatSessionID: uuidToString(m.ChatSessionID),
		Role:          m.Role,
		Content:       m.Content,
		TaskID:        uuidToPtr(m.TaskID),
		CreatedAt:     timestampToString(m.CreatedAt),
		FailureReason: textToPtr(m.FailureReason),
		ElapsedMs:     int8ToPtr(m.ElapsedMs),
		Attachments:   attachments,
	}
}
