net.minecraft.a.b.c -> net.minecraft.world.entity.Entity:
    java.util.UUID d -> uuid
    void e() -> tick
    int f -> getId
net.minecraft.x.y.z -> net.minecraft.util.math.Vec3d:
    double a -> x
    double b -> y
    double c -> z
    void <init>(double,double,double) -> <init>
