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## Skills

### UX Research

From interview scripts and deep listening to usability tests and workshop facilitation. Includes 20+ methods with expanded card sorting analysis, SUS scoring, behavioral audience segments, and Opportunity Solution Trees for continuous discovery.

14 files · ~3,800 lines

### Design Critique & Evaluation

A 9-step critique framework covering Nielsen's heuristics, 27 UX laws, 50+ interaction patterns, information architecture evaluation, and UX writing review. Specific, not subjective.

10 files · ~3,100 lines

### Accessibility Audit

Five audit layers — automated, keyboard, screen reader, visual, and flow — against WCAG 2.2 at A, AA, and AAA. Flags issues, rates severity, suggests code fixes, and generates reports.

8 files · 2,175 lines

### Journey Mapping

Seven diagram types — journey maps, service blueprints, experience maps, empathy maps, user story maps, and more. Covers service ecology, strategic diagram use, current vs. future state mapping, alignment workshops, and JJG's Visual Vocabulary for flow diagramming.

11 files · ~3,600 lines

### Design Systems

The full lifecycle — from interface inventory through token architecture, component specs, pattern documentation, and governance. Covers Atomic Design, Kholmatova's pattern approach, and the W3C token format.

13 files · ~4,500 lines

### UX Strategy

Where design meets business — and responsibility. Opportunity Solution Trees, Jobs to Be Done, competitive analysis, HEART metrics, hypothesis-driven validation, and ethical strategy with shared value creation.

14 files · ~6,000 lines

### Interaction Design

How things should behave, not just how they look. Microinteraction specs, narrative arc and storymapping, state machines, product postures, motion timing, and a 6-level error prevention hierarchy.

12 files · ~5,500 lines

### Design Ops & Handoff

The operational side of design work. Five-day design sprints, handoff checklists, critique facilitation, documentation standards, visual QA, and scaled-down methods for solo designers and lean teams.

12 files · ~6,000 lines

### UX Writing

Clear, concise, user-centered interface copy for digital products. Four quality standards (purposeful, concise, conversational, clear), UX text patterns for every element type, voice and tone frameworks, formatting conventions, accessibility guidelines, and research-backed benchmarks. Originally created by content-designer.

10 files · ~2,800 lines

### Design Elevation

Transforms functional visual outputs into polished, professional designs. Grounded in Tailwind CSS as the canonical token system, Kholmatova's functional/perceptual patterns framework, and Tufte's data visualization principles. Covers typography, color, spacing, grids, data charts, dashboards, and systematic quality interrogation.

15 files · ~8,900 lines

## Installation

    npx skills add cuellarfr/design-skills

Works with Claude Code, Cursor, Codex, OpenCode, and 40+ other agents. The CLI detects your installed agents and lets you choose which skills to install.

## How skills are structured

    skill-name/
    ├── SKILL.md              # Main file — works standalone
    │
    ├── references/           # Deep reference material
    │   ├── topic-a.md
    │   └── topic-b.md
    │
    ├── templates/            # Fillable deliverable templates
    │   └── report-template.md
    │
    └── examples/             # End-to-end walkthroughs
        └── walkthrough.md

- Opinionated Specific numbers and rubrics, not "consider..." language
- Actionable Every principle comes with a concrete recommendation
- Show, don't tell Before/after examples with scoring throughout
- Depth on demand Start with the main file. Pull in references when you need more
- Real sources 27 books, 12 frameworks, 7 standards. Nothing made up