# Generated by scripts/generate_pack_manifests.py — DO NOT EDIT BY HAND

# Operations — People

Hiring loops, onboarding programs, comp banding.

- **id**: `ops-people`
- **version**: `5.10.1`
- **owner**: ops
- **requires**: —
- **artefacts**: 8

## Skills (8)

- **`comp-banding`** — Use when designing levels, comp bands, equity-vs-cash, geo adjustments, or raise vs promotion vs market correction. Triggers on 'set our comp bands', 'is this raise market'.
- **`contracts-cognition`** — Use when reading a contract for risk and constraint — clause shape, redline priority, what the contract actually binds. Triggers on 'review this contract', 'what does this MSA constrain'.
- **`hiring-loop-design`** — Use when shaping an engineering hiring loop — stages, take-home vs live, calibration, bar-raiser, signal-vs-noise audit. Triggers on 'design our interview loop', 'audit our hiring bar'.
- **`onboarding-program`** — Use when shaping employee onboarding — time-to-productivity, role-by-role program, mentor pairing, 30/60/90 milestones. Triggers on 'design our onboarding', 'why are new hires ramping slow'.
- **`one-on-one-cadence`** — Use when designing engineering 1:1s — cadence, agenda mix, growth-vs-blocker-vs-trust shape, cancellation anti-patterns. Triggers on 'fix my 1:1s', 'should I cancel 1:1s this week'.
- **`org-design`** — Use when shaping team structure — functional vs squad, span-of-control, reorg cost, Conway-aware boundaries. Triggers on 'should we reorg', 'how do we split this team'.
- **`perf-feedback-craft`** — Use when shaping feedback — situation-behavior-impact, growth-vs-corrective split, cadence design, ladder-of-inference checks. Triggers on 'how do I give this feedback', 'perf review shape'.
- **`throughput-vs-morale-tradeoff`** — Use when balancing eng-team velocity vs quality vs burnout — on-call load, focus fragmentation, reorg shock. Triggers on 'team is burning out', 'why is velocity dropping'.
