4.1.5
    - Fixed missing brackets, upgraded API - PR #21

4.1.4
    - Added timeout resolution from https://github.com/FirstGearGames/FishNet/issues/336
    
4.1.3
    - Updated SimpleWebTransport.
    - Updated license to reference only Bayou license.
    - Added third party notice for SimpleWebTransport.
    
4.1.2
    - Fixed disconnect callback occurring twice when forcefully calling StopConnection.
    
4.1.1
	- Connection changes are no longer added to a pending queue but are now processed like other socket messages.

4.1.0
	- Fish-Networking 4.1.0 support. Not compatible with V3.

4.0.0
	- Fish-Networking 4.0.0 support. Backwards compatible to V3.
	- Added an assembly definition.
	- Moved Bayou folder to FishNet/Plugins.

2.0.0
	- Fish-Networking 2.0.0 support.

1.2.5
	- Added SSL support.

1.2.4
	- Fixed maximum clients allowing 1 additional client to connect.
	- UseWSS is now false by default.

1.2.3
	- Really fixed index issue in AddChannel.
	- Updated namespaces to reflect other Fish-Networking namespaces.

1.2.2
	- Fixed rare index out of range error in AddChannel.

1.2.1
	- More fixes to support Multipass transport.
	- Removed ServerBindAddress as it was not being used.

1.2.0
	- WSS can now be toggled in the inspector and set through Bayou.SetUseWss.

1.1.0
	- FishNetworking 1.3.1 Multipass transport support.
	- SimpleWebTransport fix (Runtime is not defined for unity 2021) https://github.com/James-Frowen/SimpleWebTransport/commit/945b50dbad5b71c43e2bdaa4033f87d3f62c5572

1.0.0
	- Initial release.