# Trajectory: Resolve merge from main and align follow-up changes

> **Status:** ✅ Completed
> **Confidence:** 90%
> **Started:** February 17, 2026 at 10:16 PM
> **Completed:** February 17, 2026 at 10:21 PM

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## Summary

Resolved merge conflicts by integrating main's agent spawn/release features into Hono routes, switched event emission to Durable Object fanout + webhook queue, removed obsolete ws pubsub module, and added/validated tests for new routes and event schemas.

**Approach:** Standard approach

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## Key Decisions

### Ported spawn/release routes into Hono and removed Redis pubsub dependency
- **Chose:** Ported spawn/release routes into Hono and removed Redis pubsub dependency
- **Reasoning:** Current server runtime uses Durable Objects for real-time fanout and queue-based webhook delivery; keeping Express/Redis merge fragments would break architecture and signatures.

### Emit agent.spawn_requested and agent.release_requested via fanoutToWorkspace + WEBHOOK_QUEUE
- **Chose:** Emit agent.spawn_requested and agent.release_requested via fanoutToWorkspace + WEBHOOK_QUEUE
- **Reasoning:** Matches existing event flow used by channel/message routes and preserves real-time + webhook semantics for newly added event types.

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## Chapters

### 1. Work
*Agent: default*

- Ported spawn/release routes into Hono and removed Redis pubsub dependency: Ported spawn/release routes into Hono and removed Redis pubsub dependency
- Emit agent.spawn_requested and agent.release_requested via fanoutToWorkspace + WEBHOOK_QUEUE: Emit agent.spawn_requested and agent.release_requested via fanoutToWorkspace + WEBHOOK_QUEUE
