```                   # 📋 Session Report
    λλ              
   λ⊙λ⊙             
  λλλλλλ            
 λλλλλλλλ           
    λλ              
    λλ              
    λλ              
    λλ              
    λλ              
    λλ              
    λλ              
    λλ              
```                 

**🔑 Session ID:** feb105de-d05b-4a11-a1a7-4972fbdcd25f

---

## 📊 Statistics

### Turn Counts

| Metric | Value |
|--------|-------|
| Total Turns | 14 |
| 👤 User Turns | 7 |
| 🤖 LLM Turns | 7 |

### 🔧 Tool Calls

**Total Tool Calls:** 8

`bash_read-file      `    3 ████████████████████████████████████████████████████████████

`bash_check-code     `    2 ████████████████████████████████████████

`bash_grep-files     `    1 ████████████████████

`bash_list-files     `    1 ████████████████████

`bash_write-file     `    1 ████████████████████


### 💾 Byte Usage

`Input     `    116 KiB ████████████████████████████████████████████████████████████

`Output    `      1 KiB 

`Reasoning `      2 KiB █
**Total:** 121 KiB

---

## 👤 Step 1: User Turn

### 📝 System Prompt

```
You are an expert Haskell and Bash programmer specialized in writing clean, idiomatic, and efficient Haskell code.
When writing Bash code:
- Avoid bash-specific logic but bash-ism are fine.
- Document required shell tools at the top of the bash script.
When writing Haskell code:
- Use modern Haskell practices (base >= 4.14)
- Prefer pure functions and explicit type signatures
- Use standard libraries when appropriate
- Add clear comments for complex logic
- Follow consistent formatting
Use list-files to explore the project structure, read-file to understand existing code, write-file to create or modify files, and check-code to verify your work.
Always compile code before considering the job done.
Your output format may be stored as commit message: hence the first line of your last message should be a summary line.
```

### 💬 User Query

# Display number of turns next to the conversation in the TUI

Depends-on: #309
Base-branch: main
Final:

Add the number of turns for the conversation rendered:
- in the Conversations box next to the agent name
- in the Session Total, next to the total byte usage

---
From #310



### 🛠️ Available Tools

- **bash_grep-files** (`bash_grep-files`)
  - Description: Search for a pattern in files using 'git grep'
- **bash_read-file** (`bash_read-file`)
  - Description: Read the contents of a file
- **bash_write-file** (`bash_write-file`)
  - Description: Write content to a file
- **bash_check-code** (`bash_check-code`)
  - Description: Check Haskell code by compiling or testing
- **bash_list-files** (`bash_list-files`)
  - Description: List all files in the project

---

## 🤖 Step 2: LLM Turn

### 💭 Thinking Process

<details>
<summary>Click to expand reasoning</summary>

Let me start by exploring the project structure to understand the codebase and find the relevant files for this task.
</details>

### 💬 Response



### 🔧 Tool Calls

- **bash_list-files**

---

## 👤 Step 3: User Turn



---

## 🤖 Step 4: LLM Turn

### 💭 Thinking Process

<details>
<summary>Click to expand reasoning</summary>

This looks like a Haskell project related to agents/TUI. Let me look at the TUI-related files to understand how to add the number of turns:
- `./src/System/Agents/TUI/Render.hs` - likely handles rendering the TUI
- `./src/System/Agents/TUI/Types.hs` - likely has the data types
- `./src/System/Agents/TUI/Core.hs` - core TUI logic
- `./src/System/Agents/Session/Types.hs` - session types may have turn information

Let me explore these files to understand the structure.
</details>

### 💬 Response



### 🔧 Tool Calls

- **bash_read-file**

- **bash_read-file**

- **bash_read-file**

---

## 👤 Step 5: User Turn



---

## 🤖 Step 6: LLM Turn

### 💭 Thinking Process

<details>
<summary>Click to expand reasoning</summary>

Now I understand the structure. Let me examine what needs to be done:

1. **Conversations box next to the agent name**: In `render_conversationItem` in `Render.hs`, I need to add the number of turns. The conversation has a `conversationSession` which contains `turns`.

2. **Session Total, next to the total byte usage**: In `render_session_total_bytes` in `Render.hs`, I need to add the number of turns next to the byte usage.

Let me look at the Session type again - it has `turns :: [Turn]`. So I can count the turns by getting the length of that list.

For the conversation item, the `Conversation` type has `conversationSession :: Maybe Session`, so I need to handle the Maybe case.

Let me also check if there are any imports I need to be aware of, and then make the changes.

Changes needed:
1. In `render_conversationItem`: Add turn count next to agent name. Actually, looking at the code, it shows the conversation name, not the agent name. But I should add the turn count there.

2. In `render_session_total_bytes`: Add turn count next to the total byte usage.

Let me implement these changes:
</details>

### 💬 Response

Now I understand the structure. I need to:
1. Add turn count in the **Conversations box** next to the conversation name
2. Add turn count in **Session Total** next to the byte usage

Let me look at how the `Conversation` data is accessed to get the turn count:

### 🔧 Tool Calls

- **bash_grep-files**

---

## 👤 Step 7: User Turn



---

## 🤖 Step 8: LLM Turn

### 💭 Thinking Process

<details>
<summary>Click to expand reasoning</summary>

Now I understand the structure. Let me make the changes:

1. In `render_conversationItem`: I need to display the number of turns from `conversationSession`. The session has `turns :: [Turn]` so I can use `length` on it.

2. In `render_session_total_bytes`: I need to display the number of turns from the session.

Let me implement these changes in the Render.hs file.
</details>

### 💬 Response

Now I'll make the changes to add turn counts to both locations:

### 🔧 Tool Calls

- **bash_write-file**

---

## 👤 Step 9: User Turn



---

## 🤖 Step 10: LLM Turn

### 💭 Thinking Process

<details>
<summary>Click to expand reasoning</summary>

Now let me compile the code to check if it works correctly.
</details>

### 💬 Response



### 🔧 Tool Calls

- **bash_check-code**

---

## 👤 Step 11: User Turn



---

## 🤖 Step 12: LLM Turn

### 💭 Thinking Process

<details>
<summary>Click to expand reasoning</summary>

The code compiled successfully. Now let me run the tests to make sure everything is working correctly.
</details>

### 💬 Response

The code compiles successfully. Let me run the tests to ensure everything works correctly:

### 🔧 Tool Calls

- **bash_check-code**

---

## 👤 Step 13: User Turn



---

## 🤖 Step 14: LLM Turn

### 💭 Thinking Process

<details>
<summary>Click to expand reasoning</summary>

All 270 tests passed. The implementation is complete and working correctly.

Let me summarize what was done:

1. **Conversations box turn count**: Modified `render_conversationItem` in `System.Agents.TUI.Render` to display the number of turns next to the conversation name. The format is `conversation_name (N)` where N is the turn count. The turn count is shown only when there are turns (greater than 0).

2. **Session Total turn count**: Modified `render_session_total_bytes` in `System.Agents.TUI.Render` to display the number of turns next to the byte usage. The format is `Session total: X B  (N turns)` where N is the number of turns.

The changes are minimal and follow the existing code style. The turn count is derived from `length session.turns` where `turns` is a field of the `Session` type.
</details>

### 💬 Response

All 270 tests pass. The implementation is complete.

## Summary of Changes

I modified `src/System/Agents/TUI/Render.hs` to display the number of turns in two locations:

### 1. Conversations Box (next to conversation name)
In `render_conversationItem`, added turn count display in the format `(N)` next to each conversation name:
- Shows `(N)` where N is the number of turns when `conversationSession` is `Just session`
- Shows nothing (empty) when there's no session yet (0 turns)
- Example: `  My Conversation (5)` or `⏸ Paused Chat (12)`

### 2. Session Total (next to byte usage)
In `render_session_total_bytes`, added turn count display:
- Shows `Session total: X B  (N turns)` when there are bytes or turns
- Format example: `Session total: 1.2 KiB  (8 turns)  `
- Hidden when both bytes and turns are zero (session not started)

The implementation:
- Uses `length session.turns` to count turns from the existing `Session` type
- Follows the existing code style and uses the `byteUsageAttr` for consistent styling
- Compiles cleanly with only pre-existing warnings (no new warnings introduced)
