# Sound Cue Tests — Asset Lifecycle

Create, inspect, duplicate, save, delete. Run sequentially.

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## Setup

Search for any existing sound cues under /Game/Audio/SoundCueTests and delete them if found.

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## Create

Create a new empty sound cue at /Game/Audio/SoundCueTests/SC_Test_Basic and save it.

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## Inspect

Tell me about SC_Test_Basic — how many nodes does it have, what's the root, volume and pitch multipliers?

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## Duplicate

Duplicate SC_Test_Basic to /Game/Audio/SoundCueTests/SC_Test_Copy.

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Confirm SC_Test_Copy exists and show its info.

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## Save

Save SC_Test_Basic.

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## Cleanup

Delete SC_Test_Copy.

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Confirm SC_Test_Basic still exists after deleting the copy.
