# MetaSound Tests — Asset Lifecycle

Create, inspect, save, delete. Run sequentially.

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## Setup

Search for any MetaSound assets under /Game/Audio/MetaSoundTests and delete them if found.

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## Create

Create a new MetaSound Source at /Game/Audio/MetaSoundTests/MS_Test_Basic in Mono format.

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## Inspect

Show me the info for MS_Test_Basic — output format, how many nodes it has, and what graph inputs and outputs are defined.

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## Node List

List all the nodes currently in MS_Test_Basic. What nodes does a freshly created MetaSound Source have by default?

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## Save

Save MS_Test_Basic.

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## Create Stereo

Create a second MetaSound Source at /Game/Audio/MetaSoundTests/MS_Test_Stereo in Stereo format.

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Show me its info and confirm the output format is Stereo.

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List all nodes in MS_Test_Stereo and note how the output nodes differ from the Mono version.

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Confirm MS_Test_Basic still exists after deleting the stereo version.
