slug: MINE-ANSIBLE
phase: polish
date: 2026-05-12
commit_range: f865aa5..HEAD
reverted: false
findings:
  - id: P-1
    title: "Tricky double-for comprehension in _chunk_ansible_playbook"
    category: volume
    location: "mempalace_code/mining/chunkers.py:569"
    evidence: >
      `for sym_name, sym_type in [_extract_ansible_play_symbol(play_text)]` uses a
      single-element list purely to unpack a tuple inside a comprehension — an unusual
      idiom that obscures intent.
    decision: fixed
    fix: "Replaced comprehension with a plain loop; same logic, clearer reading."

  - id: P-2
    title: "Redundant `if play_text` guard in _chunk_ansible_playbook comprehension"
    category: defensive
    location: "mempalace_code/mining/chunkers.py:577"
    evidence: >
      `_split_ansible_list_items` already filters empty strings via
      `["".join(item).strip() for item in items if "".join(item).strip()]`,
      so `if play_text` is always true and unreachable.
    decision: fixed
    fix: "Guard removed as part of the loop conversion in P-1."

  - id: P-3
    title: "Redundant `if not task_text: continue` guard in _chunk_ansible_role_tasks"
    category: defensive
    location: "mempalace_code/mining/chunkers.py:595"
    evidence: >
      Same root cause as P-2: `_split_ansible_list_items` never emits empty strings,
      so the early-continue is dead code.
    decision: fixed
    fix: "Removed the guard; loop body now processes every item unconditionally."

totals:
  fixed: 3
  dismissed: 0
fixes_applied:
  - "Replaced double-for comprehension with plain loop in _chunk_ansible_playbook, removing redundant empty-string guard"
  - "Removed dead `if not task_text: continue` guard from _chunk_ansible_role_tasks loop"
