/*
Daytona Toolbox API

Daytona Toolbox API

API version: v0.0.0-dev
*/

// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.

package toolbox

import (
	"encoding/json"
)

// checks if the ComputerUseStatusResponse type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ComputerUseStatusResponse{}

// ComputerUseStatusResponse struct for ComputerUseStatusResponse
type ComputerUseStatusResponse struct {
	Status *string `json:"status,omitempty"`
}

// NewComputerUseStatusResponse instantiates a new ComputerUseStatusResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewComputerUseStatusResponse() *ComputerUseStatusResponse {
	this := ComputerUseStatusResponse{}
	return &this
}

// NewComputerUseStatusResponseWithDefaults instantiates a new ComputerUseStatusResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewComputerUseStatusResponseWithDefaults() *ComputerUseStatusResponse {
	this := ComputerUseStatusResponse{}
	return &this
}

// GetStatus returns the Status field value if set, zero value otherwise.
func (o *ComputerUseStatusResponse) GetStatus() string {
	if o == nil || IsNil(o.Status) {
		var ret string
		return ret
	}
	return *o.Status
}

// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ComputerUseStatusResponse) GetStatusOk() (*string, bool) {
	if o == nil || IsNil(o.Status) {
		return nil, false
	}
	return o.Status, true
}

// HasStatus returns a boolean if a field has been set.
func (o *ComputerUseStatusResponse) HasStatus() bool {
	if o != nil && !IsNil(o.Status) {
		return true
	}

	return false
}

// SetStatus gets a reference to the given string and assigns it to the Status field.
func (o *ComputerUseStatusResponse) SetStatus(v string) {
	o.Status = &v
}

func (o ComputerUseStatusResponse) MarshalJSON() ([]byte, error) {
	toSerialize,err := o.ToMap()
	if err != nil {
		return []byte{}, err
	}
	return json.Marshal(toSerialize)
}

func (o ComputerUseStatusResponse) ToMap() (map[string]interface{}, error) {
	toSerialize := map[string]interface{}{}
	if !IsNil(o.Status) {
		toSerialize["status"] = o.Status
	}
	return toSerialize, nil
}

type NullableComputerUseStatusResponse struct {
	value *ComputerUseStatusResponse
	isSet bool
}

func (v NullableComputerUseStatusResponse) Get() *ComputerUseStatusResponse {
	return v.value
}

func (v *NullableComputerUseStatusResponse) Set(val *ComputerUseStatusResponse) {
	v.value = val
	v.isSet = true
}

func (v NullableComputerUseStatusResponse) IsSet() bool {
	return v.isSet
}

func (v *NullableComputerUseStatusResponse) Unset() {
	v.value = nil
	v.isSet = false
}

func NewNullableComputerUseStatusResponse(val *ComputerUseStatusResponse) *NullableComputerUseStatusResponse {
	return &NullableComputerUseStatusResponse{value: val, isSet: true}
}

func (v NullableComputerUseStatusResponse) MarshalJSON() ([]byte, error) {
	return json.Marshal(v.value)
}

func (v *NullableComputerUseStatusResponse) UnmarshalJSON(src []byte) error {
	v.isSet = true
	return json.Unmarshal(src, &v.value)
}


