# Unity Generated Files
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
[Uu]ser[Ss]ettings/

# MemoryCaptures can get excessive in size
[Mm]emoryCaptures/

# Recordings can get excessive in size
[Rr]ecordings/


# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.aab
*.unitypackage
*.app

# Crashlytics generated file
crashlytics-build.properties

# Packed Addressables
[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

# Temporary auto-generated Android Assets
[Aa]ssets/[Ss]treamingAssets/aa.meta
[Aa]ssets/[Ss]treamingAssets/aa/*

# Игнорируем только временные файлы Cursor IDE
.cursor/.cache/
.cursor/tmp/
.cursor/*.log


.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
desktop.ini

# Rider
.idea/
*.sln.iml

# Visual Studio Code / Cursor
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
*.code-workspace

# Ignore build output folders
[Bb]uild[Ss]/
WebGLBuilds/
iOSBuilds/
AndroidBuilds/

# Ignore test results
TestResults/

# Fmod
fmod_editor.log
.cache/
.unsyncedFmodProject/

# Wwise
**/.wwise/

# Plastic SCM
.plastic/

# Unity Cloud Build
cloudbuild.json
