Which Claude Code abilities is OrchestKit actually using?
29 abilities are sitting in the open queue. Most are not gaps. Six genuinely are, and they are not the ones the count points at.
01 · the queue, split by whether anyone answered it
Two thirds of the queue has never been looked at
Each new Claude Code release files one ticket per ability. A review answers a whole release at once, or nobody does.
What it means23 never reviewed. 6 reviewed, and the ticket stayed open anyway.
If we do nothingEvery release adds more, and the answers keep missing the tickets.
02 · the count is not the problem
Most unadopted abilities are things we correctly ignored
Seven tickets closed today were all answered two weeks ago, with the proving command written down.
What it meansA big queue is mostly proof we checked, not proof we are behind.
If we do nothingThe number keeps reading as debt and hides the six that matter.
03 · the short list
Six abilities we could use and do not
Each was found and written down during a past review, then left without an owner.
What it meansSix real ones, each already researched. None needs discovery.
If we do nothingThey stay found and unowned, which is how they got here.
04 · your call
Which of the six gets picked up?
All six are researched already. The question is which one becomes work this week.
after you pick:
So what?
The queue is not 29 problems. It is 23 unread, 6 answered but never closed, and six real abilities that were found, written down, and then left without an owner.