"""Base Rich/Typer console layer for the specify CLI.

This module is the single source of Rich ``Console`` instances and Typer UI
helpers used throughout ``specify_cli``.  Nothing in this file should import
from other ``specify_cli`` sub-modules; all dependencies must flow *into* this
layer, not out of it, to avoid circular imports.
"""
from __future__ import annotations

import sys
from collections.abc import Callable

import readchar
import typer
from rich.align import Align
from rich.console import Console
from rich.live import Live
from rich.panel import Panel
from rich.table import Table
from rich.text import Text
from rich.tree import Tree
from typer.core import TyperGroup

BANNER = """
███████╗██████╗ ███████╗ ██████╗██╗███████╗██╗   ██╗
██╔════╝██╔══██╗██╔════╝██╔════╝██║██╔════╝╚██╗ ██╔╝
███████╗██████╔╝█████╗  ██║     ██║█████╗   ╚████╔╝
╚════██║██╔═══╝ ██╔══╝  ██║     ██║██╔══╝    ╚██╔╝
███████║██║     ███████╗╚██████╗██║██║        ██║
╚══════╝╚═╝     ╚══════╝ ╚═════╝╚═╝╚═╝        ╚═╝
"""

TAGLINE = "GitHub Spec Kit - Spec-Driven Development Toolkit"

console = Console(highlight=False)

class StepTracker:
    """Track and render hierarchical steps without emojis, similar to Claude Code tree output.
    Supports live auto-refresh via an attached refresh callback.
    """
    def __init__(self, title: str):
        self.title = title
        self.steps = []  # list of dicts: {key, label, status, detail}
        self.status_order = {"pending": 0, "running": 1, "done": 2, "error": 3, "skipped": 4}
        self._refresh_cb: Callable[[], None] | None = None

    def attach_refresh(self, cb: Callable[[], None]) -> None:
        self._refresh_cb = cb

    def add(self, key: str, label: str):
        if key not in [s["key"] for s in self.steps]:
            self.steps.append({"key": key, "label": label, "status": "pending", "detail": ""})
            self._maybe_refresh()

    def start(self, key: str, detail: str = ""):
        self._update(key, status="running", detail=detail)

    def complete(self, key: str, detail: str = ""):
        self._update(key, status="done", detail=detail)

    def error(self, key: str, detail: str = ""):
        self._update(key, status="error", detail=detail)

    def skip(self, key: str, detail: str = ""):
        self._update(key, status="skipped", detail=detail)

    def _update(self, key: str, status: str, detail: str):
        for s in self.steps:
            if s["key"] == key:
                s["status"] = status
                if detail:
                    s["detail"] = detail
                self._maybe_refresh()
                return

        self.steps.append({"key": key, "label": key, "status": status, "detail": detail})
        self._maybe_refresh()

    def _maybe_refresh(self):
        if self._refresh_cb:
            try:
                self._refresh_cb()
            except Exception:
                pass

    def render(self):
        tree = Tree(f"[cyan]{self.title}[/cyan]", guide_style="grey50")
        for step in self.steps:
            label = step["label"]
            detail_text = step["detail"].strip() if step["detail"] else ""

            status = step["status"]
            if status == "done":
                symbol = "[green]●[/green]"
            elif status == "pending":
                symbol = "[green dim]○[/green dim]"
            elif status == "running":
                symbol = "[cyan]○[/cyan]"
            elif status == "error":
                symbol = "[red]●[/red]"
            elif status == "skipped":
                symbol = "[yellow]○[/yellow]"
            else:
                symbol = " "

            if status == "pending":
                # Entire line light gray (pending)
                if detail_text:
                    line = f"{symbol} [bright_black]{label} ({detail_text})[/bright_black]"
                else:
                    line = f"{symbol} [bright_black]{label}[/bright_black]"
            else:
                # Label white, detail (if any) light gray in parentheses
                if detail_text:
                    line = f"{symbol} [white]{label}[/white] [bright_black]({detail_text})[/bright_black]"
                else:
                    line = f"{symbol} [white]{label}[/white]"

            tree.add(line)
        return tree


def get_key():
    """Get a single keypress in a cross-platform way using readchar."""
    key = readchar.readkey()

    if key == readchar.key.UP or key == readchar.key.CTRL_P:
        return 'up'
    if key == readchar.key.DOWN or key == readchar.key.CTRL_N:
        return 'down'

    if key == readchar.key.ENTER:
        return 'enter'

    if key == readchar.key.ESC:
        return 'escape'

    if key == readchar.key.CTRL_C:
        raise KeyboardInterrupt

    return key

def select_with_arrows(
    options: dict[str, str],
    prompt_text: str = "Select an option",
    default_key: str | None = None,
) -> str:
    """
    Interactive selection using arrow keys with Rich Live display.

    Args:
        options: Dict with keys as option keys and values as descriptions
        prompt_text: Text to show above the options
        default_key: Default option key to start with

    Returns:
        Selected option key
    """
    if not options:
        raise ValueError("select_with_arrows() requires at least one option.")

    option_keys = list(options.keys())
    if default_key and default_key in option_keys:
        selected_index = option_keys.index(default_key)
    else:
        selected_index = 0

    selected_key = None

    def create_selection_panel():
        """Create the selection panel with current selection highlighted."""
        table = Table.grid(padding=(0, 2))
        table.add_column(style="cyan", justify="left", width=3)
        table.add_column(style="white", justify="left")

        for i, key in enumerate(option_keys):
            if i == selected_index:
                table.add_row("▶", f"[cyan]{key}[/cyan] [dim]({options[key]})[/dim]")
            else:
                table.add_row(" ", f"[cyan]{key}[/cyan] [dim]({options[key]})[/dim]")

        table.add_row("", "")
        table.add_row("", "[dim]Use ↑/↓ to navigate, Enter to select, Esc to cancel[/dim]")

        return Panel(
            table,
            title=f"[bold]{prompt_text}[/bold]",
            border_style="cyan",
            padding=(1, 2)
        )

    console.print()

    def run_selection_loop():
        nonlocal selected_key, selected_index
        _transient = sys.platform != "win32"
        with Live(create_selection_panel(), console=console, transient=_transient, auto_refresh=False) as live:
            while True:
                try:
                    key = get_key()
                    if key == 'up':
                        selected_index = (selected_index - 1) % len(option_keys)
                    elif key == 'down':
                        selected_index = (selected_index + 1) % len(option_keys)
                    elif key == 'enter':
                        selected_key = option_keys[selected_index]
                        break
                    elif key == 'escape':
                        console.print("\n[yellow]Selection cancelled[/yellow]")
                        raise typer.Exit(code=1)

                    live.update(create_selection_panel(), refresh=True)

                except KeyboardInterrupt:
                    console.print("\n[yellow]Selection cancelled[/yellow]")
                    raise typer.Exit(code=1)

    run_selection_loop()

    if selected_key is None:
        console.print("\n[red]Selection failed.[/red]")
        raise typer.Exit(code=1)

    return selected_key

class BannerGroup(TyperGroup):
    """Custom group that shows banner before help."""

    def format_help(self, ctx, formatter):
        # Show banner before help
        show_banner()
        super().format_help(ctx, formatter)


def show_banner():
    """Display the ASCII art banner."""
    banner_lines = BANNER.strip().split('\n')
    colors = ["bright_blue", "blue", "cyan", "bright_cyan", "white", "bright_white"]

    styled_banner = Text()
    for i, line in enumerate(banner_lines):
        color = colors[i % len(colors)]
        styled_banner.append(line + "\n", style=color)

    console.print(Align.center(styled_banner))
    console.print(Align.center(Text(TAGLINE, style="italic bright_yellow")))
    console.print()
